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General Tabletop Discussion
*Pathfinder & Starfinder
My Hit Point and Dying Rules, are they too easy?
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<blockquote data-quote="phoenixgod2000" data-source="post: 3438780" data-attributes="member: 29808"><p><strong>the fight in Question</strong></p><p></p><p>Contains spoilers for Red Hand of Doom...</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>....This is the fight at the skull Gorge Bridge with the green dragon. There are eight characters</p><p></p><p>5th Paladin of the Red Knight</p><p>3/1 Shade Rogue/Ranger</p><p>4th Catfolk Ranger</p><p>2nd Half Ogre Barbarian</p><p>Gestalt Elan Psion/Beguiler 3/3 +2LA</p><p>Gestalt Monk/Cleric 3/3 +2LA</p><p>4/1 Draconic human fighter/Cleric </p><p>3/3 Gnome Invoker/MasterSpecialist</p><p></p><p>There are no major healers and most of their healing comes from potions and a couple of wands of cure light wounds. they used poor tactics and bunched up allowing the dragon to breath on them multiple times. the Gnome attempted to drop the dragon with fire and lightning, but underestimated the dragon who swooped down and savaged him while the party was otherwise engaged. the gnome dropped to something like -13 in two rounds. after about a minute of combat, the gnome was up again at about 3, the fighter was fine, the cleric/monk was dead, the barbarian was alive until he stopped raging, the elan was at one and out of power points.</p><p></p><p>the only one who was fine was shade because his fast healing and evasion kept him at full almost the entire fight. </p><p></p><p>The dragon was finally killed when the catfolk archer, at zero and taking partial actions, crited the dragon for almost max damage and killed it. A hero moment for a player who doesn't always get the most respect from the group.</p><p></p><p>the party had a plan but the wizard wasn't paying attention to it and screwed it up. with almost a total lack of healing this crippled the party.</p><p></p><p>on the other hand my group loves near TPKs that they manage to pull back from and all of them told me that this the best fight they had had in years.</p></blockquote><p></p>
[QUOTE="phoenixgod2000, post: 3438780, member: 29808"] [b]the fight in Question[/b] Contains spoilers for Red Hand of Doom... ....This is the fight at the skull Gorge Bridge with the green dragon. There are eight characters 5th Paladin of the Red Knight 3/1 Shade Rogue/Ranger 4th Catfolk Ranger 2nd Half Ogre Barbarian Gestalt Elan Psion/Beguiler 3/3 +2LA Gestalt Monk/Cleric 3/3 +2LA 4/1 Draconic human fighter/Cleric 3/3 Gnome Invoker/MasterSpecialist There are no major healers and most of their healing comes from potions and a couple of wands of cure light wounds. they used poor tactics and bunched up allowing the dragon to breath on them multiple times. the Gnome attempted to drop the dragon with fire and lightning, but underestimated the dragon who swooped down and savaged him while the party was otherwise engaged. the gnome dropped to something like -13 in two rounds. after about a minute of combat, the gnome was up again at about 3, the fighter was fine, the cleric/monk was dead, the barbarian was alive until he stopped raging, the elan was at one and out of power points. the only one who was fine was shade because his fast healing and evasion kept him at full almost the entire fight. The dragon was finally killed when the catfolk archer, at zero and taking partial actions, crited the dragon for almost max damage and killed it. A hero moment for a player who doesn't always get the most respect from the group. the party had a plan but the wizard wasn't paying attention to it and screwed it up. with almost a total lack of healing this crippled the party. on the other hand my group loves near TPKs that they manage to pull back from and all of them told me that this the best fight they had had in years. [/QUOTE]
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My Hit Point and Dying Rules, are they too easy?
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