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My Homebrew ISN'T core (and neither is yours)
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<blockquote data-quote="delericho" data-source="post: 5917331" data-attributes="member: 22424"><p>The thing is, if WotC want my money, then it's not enough for them to produce a good game, or even a <em>great</em> D&D. What they need to create is a game that is a better fit for me than either my current edition of choice (3.5e) and whatever I can put together myself, <em>and</em> it needs to be "better enough" to compel me to switch, despite the cost and hassle of doing so.</p><p></p><p>(That "better enough" test is why I don't play Pathfinder, FWIW.)</p><p></p><p>That's a pretty tall order. What's more, it's not enough for WotC to convince <em>me</em> to switch. What they need to do is convince a very large number of people that their new D&D is "better enough" than what they currently have, or 5e fails.</p><p></p><p>Now, there are some things that, if WotC choose to do them, it all-but-guarantees that I won't be interested in 5e. If, for example, they produce <em>another</em> 1,000 page monstrosity of core rules (okay, okay, 960 and 832 pages), with the assumption that we'll buy into another 1,000+ pages of supplements to make the game 'complete', then there's virtually no chance I'll be interested - such a game just won't be able to pass the "better enough" test.</p><p></p><p>Other people, not unsurprisingly, each have their own set of preferences and deal-breakers. Of these, some are actually serious issues, while others are simply hyperbole. But what I don't get is why people shouldn't express their preferences?</p><p></p><p></p><p></p><p>Uh-huh. Well, thanks - you've certainly convinced me!</p></blockquote><p></p>
[QUOTE="delericho, post: 5917331, member: 22424"] The thing is, if WotC want my money, then it's not enough for them to produce a good game, or even a [i]great[/i] D&D. What they need to create is a game that is a better fit for me than either my current edition of choice (3.5e) and whatever I can put together myself, [i]and[/i] it needs to be "better enough" to compel me to switch, despite the cost and hassle of doing so. (That "better enough" test is why I don't play Pathfinder, FWIW.) That's a pretty tall order. What's more, it's not enough for WotC to convince [i]me[/i] to switch. What they need to do is convince a very large number of people that their new D&D is "better enough" than what they currently have, or 5e fails. Now, there are some things that, if WotC choose to do them, it all-but-guarantees that I won't be interested in 5e. If, for example, they produce [i]another[/i] 1,000 page monstrosity of core rules (okay, okay, 960 and 832 pages), with the assumption that we'll buy into another 1,000+ pages of supplements to make the game 'complete', then there's virtually no chance I'll be interested - such a game just won't be able to pass the "better enough" test. Other people, not unsurprisingly, each have their own set of preferences and deal-breakers. Of these, some are actually serious issues, while others are simply hyperbole. But what I don't get is why people shouldn't express their preferences? Uh-huh. Well, thanks - you've certainly convinced me! [/QUOTE]
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