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My Homebrew ISN'T core (and neither is yours)
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<blockquote data-quote="Gold Roger" data-source="post: 5917538" data-attributes="member: 33904"><p>That we deviate from the Core doesn't mean we can't discuss our preferences and how we want that Core to look. </p><p></p><p>If the Core doesn't facilate deviation, if the Core is to far removed from my preferences that it's more effort than worth to deviate, that is bad.</p><p></p><p>I've seen a few things in the columns and older editions that make it harder to homebrew. This is something dear to me, so i voice my concern.</p><p></p><p>I can understand being sick of the "my way or the highway" attitude. But saying "we can all just change the game anyway" isn't very good for discussion either.</p><p></p><p>D&D isn't a game played by individuals who can set every little detail to personal preference. </p><p></p><p>It's game played by groups and I'd say very few of these groups are 100% homogenic. And I sure as hell don't believe I'm the only person that plays with groups that are very heterogenous and in fact likes playing with such a diverse set of prefernces.</p><p></p><p>Yes, every group, over time, creates their own game of D&D, but we still need a game that is an excellent starting point for as many different groups and players as possible.</p><p></p><p>Core is the common ground for everyone when starting a game and discussing play. This edition is publicly created and for that to work, I think we need input from as many people as possible.</p><p></p><p>Saying "if you don't like it, change it in your home game" won't work with a public playtest comming up.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 5917538, member: 33904"] That we deviate from the Core doesn't mean we can't discuss our preferences and how we want that Core to look. If the Core doesn't facilate deviation, if the Core is to far removed from my preferences that it's more effort than worth to deviate, that is bad. I've seen a few things in the columns and older editions that make it harder to homebrew. This is something dear to me, so i voice my concern. I can understand being sick of the "my way or the highway" attitude. But saying "we can all just change the game anyway" isn't very good for discussion either. D&D isn't a game played by individuals who can set every little detail to personal preference. It's game played by groups and I'd say very few of these groups are 100% homogenic. And I sure as hell don't believe I'm the only person that plays with groups that are very heterogenous and in fact likes playing with such a diverse set of prefernces. Yes, every group, over time, creates their own game of D&D, but we still need a game that is an excellent starting point for as many different groups and players as possible. Core is the common ground for everyone when starting a game and discussing play. This edition is publicly created and for that to work, I think we need input from as many people as possible. Saying "if you don't like it, change it in your home game" won't work with a public playtest comming up. [/QUOTE]
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My Homebrew ISN'T core (and neither is yours)
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