My group had a massive death toll and I was the only one to survive. I decided to roll up a new character along with everyone else anyhow. The DM is letting us all make new character's at level 6 and we are using a 34 point system.
I'd like your thoughts on the character as well as any additional recommendations.
Abilities Scores are:
Str = 15
Dex = 16
Con = 14
Int = 13
Wis = 12
Cha = 9
Level 1 = Rogue. I did this so I could gain a bunch of Rogue skills and backstab.
Level 2 thru 5 = Fighter. Here I gained all the feats I needed so I could make a Master of Chains for level 6. At level 4 I put one point into Str bringing it to 16.
Level 6 = Master of Chains and for the level 6 feat I took Combat Reflexes.
Since my weapon of choice will be the Spike Chain, I can hit anything up to 10 feet away. Also, it is easier for me to get AOO's in combat with this weapon, so I took the Combat Reflexes feat.
Since we are starting off at level 6, the DM allows us to pick up to 13,000 gp worth of items (including magic items). I would like to hear suggestions of what items to pick for this character. This guys Will save is only a 2. I mainly am worried about spells like Hold and Sleep because Hold is what killed my group last time. Are there any magic items out there to give a resistance to Hold or Sleep or both?
Any advice would be appreciated.
Thanks,
Sarcoth
I'd like your thoughts on the character as well as any additional recommendations.
Abilities Scores are:
Str = 15
Dex = 16
Con = 14
Int = 13
Wis = 12
Cha = 9
Level 1 = Rogue. I did this so I could gain a bunch of Rogue skills and backstab.
Level 2 thru 5 = Fighter. Here I gained all the feats I needed so I could make a Master of Chains for level 6. At level 4 I put one point into Str bringing it to 16.
Level 6 = Master of Chains and for the level 6 feat I took Combat Reflexes.
Since my weapon of choice will be the Spike Chain, I can hit anything up to 10 feet away. Also, it is easier for me to get AOO's in combat with this weapon, so I took the Combat Reflexes feat.
Since we are starting off at level 6, the DM allows us to pick up to 13,000 gp worth of items (including magic items). I would like to hear suggestions of what items to pick for this character. This guys Will save is only a 2. I mainly am worried about spells like Hold and Sleep because Hold is what killed my group last time. Are there any magic items out there to give a resistance to Hold or Sleep or both?
Any advice would be appreciated.
Thanks,
Sarcoth