Shade
Monster Junkie
I'll chime in on this one since I converted the Tiger General.
Attack: Tiger claws +1 melee (1d4+2) or javelin +3 ranged (1d6+2)
Shouldn't the poison entry be done differently? It would seem to imply that the TIGERMAN has a poison attack of its own. I'd do it like the derro (WWDD?)....
Poison Use (Ex): Derro typically carry 2d4 doses of greenblood oil or Medium monstrous spider venom, applying it to their crossbow bolts. Derro are not at risk of poisoning themselves when handling poison.
LA: +1 (for unbalanced stats)

Attack: Tiger claws +1 melee (1d4+2) or javelin +3 ranged (1d6+2)
Shouldn't the poison entry be done differently? It would seem to imply that the TIGERMAN has a poison attack of its own. I'd do it like the derro (WWDD?)....
Poison Use (Ex): Derro typically carry 2d4 doses of greenblood oil or Medium monstrous spider venom, applying it to their crossbow bolts. Derro are not at risk of poisoning themselves when handling poison.
LA: +1 (for unbalanced stats)