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*Pathfinder & Starfinder
"My Pathfinder Spoiler" Glimpses At Pathfinder 2
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<blockquote data-quote="mewzard" data-source="post: 7781783" data-attributes="member: 6958830"><p>I played 4E for a while before switching over to Pathfinder, and I wouldn't say that was the problem. At least, not for me and my group. Honestly, choice felt super limited in 4E, and all techniques, magic, melee, etc, all felt too samey.</p><p></p><p></p><p></p><p>Yeah, I'm super fine with martial characters going full Greek God by the time they hit level 20. Let your Cleric become an Avatar of his god with a tenth level spell, I want to drop kick a Dragon from the top of a mountain, and cool down by following it up with a nonstop swim across an entire Ocean like I was Beowulf.</p><p></p><p>Closest I ever got to that was when I later did some retraining to make my Unchained Monk into a Serpent Fire Adept. Getting up to the Seventh Chakra (thanks to the party Sorcerer for the buff to hit that DC38 Will Save in the earlier levels), where I was rocking advantage on all d20 roles with my 8-10 attacks a turn, high skills and saves, and could heal with a touch, breath quasi-fire, have a third eye of true seeing on my forehead, etc. Crazy end game, I tell you.</p><p></p><p>But yeah, I like that skills can help close the Martial-Caster gap a little in some regards, especially with the right skill feats.</p><p></p><p>Let the caster play Elminster so long as the Barbarian can go full He-Man and destroy some fools.</p></blockquote><p></p>
[QUOTE="mewzard, post: 7781783, member: 6958830"] I played 4E for a while before switching over to Pathfinder, and I wouldn't say that was the problem. At least, not for me and my group. Honestly, choice felt super limited in 4E, and all techniques, magic, melee, etc, all felt too samey. Yeah, I'm super fine with martial characters going full Greek God by the time they hit level 20. Let your Cleric become an Avatar of his god with a tenth level spell, I want to drop kick a Dragon from the top of a mountain, and cool down by following it up with a nonstop swim across an entire Ocean like I was Beowulf. Closest I ever got to that was when I later did some retraining to make my Unchained Monk into a Serpent Fire Adept. Getting up to the Seventh Chakra (thanks to the party Sorcerer for the buff to hit that DC38 Will Save in the earlier levels), where I was rocking advantage on all d20 roles with my 8-10 attacks a turn, high skills and saves, and could heal with a touch, breath quasi-fire, have a third eye of true seeing on my forehead, etc. Crazy end game, I tell you. But yeah, I like that skills can help close the Martial-Caster gap a little in some regards, especially with the right skill feats. Let the caster play Elminster so long as the Barbarian can go full He-Man and destroy some fools. [/QUOTE]
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"My Pathfinder Spoiler" Glimpses At Pathfinder 2
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