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My player is squishing everything.
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<blockquote data-quote="King-Panda" data-source="post: 3995751" data-attributes="member: 32115"><p>Thank you for being so snarky, I kinda like it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />. I actually have seen plenty of post-accident gore-fests. It's wise not to accuse someone of not knowing something unless you have evidence.</p><p></p><p>I should have said so in the OP, but I told him he would take the same damage as he dealt (by DM fiat). This is when we started arguing. I didn't see what else I could do to stop this tactic, but I plan on sticking to my guns. I guess it makes this whole thread moot really, but that is not the point of this thread.</p><p></p><p>Your analogy to a car crash doesn't work in this situation; someone falling 10 feet carrying a bunch of gear is a different kind of damage and force than that of a high-speed car crash. Crushing vs Inertia, I would think.</p><p></p><p>I agree with what you are saying by me allowing everything; yes, it is my fault that he can do this because I allowed for him to have these resources. But let me defend my actions for a second:</p><p></p><p>The Enlarge Person Item was made using the item creation rules in the back of the DMG. I double-checked his work, and it all worked out. At 12th level, having an item that duplicates a 1st lvl spell twice a day is not game breaking. Even without that item, he could just as easily have drank a potion of Enlarge Person, Used UMD on another item that granted EP, or had one of the casters in the group cast it on him. Therefore, allowing this unique item wouldn't have been any different than going by RAW.</p><p></p><p>I've read plenty of posts to know that the MIC is a hot topic regarding item cheese and legality. I don't think many people could foresee a pair of boots worth a couple grand being used in a 20d6 damage combo. Even so, If I take away the boots, he could still jump off of things to deal the same damage, and there is a lot of other ways for a party of 12th level characters to get 10 ft off the ground RAW. He wouldn't have as many chances of squishing people, but with help from a caster and terrain it wouldn't be impossible.</p><p></p><p>I guess what I'm getting at is that this situation could easily come up in anyones game. He isn't really using any special class abilities, and could use the tactic by other means without the two special magic items.</p><p></p><p>My original intent was not to complain about a player finding a loophole: that happens all the time, and I usually find ways to deal with it, or rule it out by DM fiat. This time though, it was just a surprising/amusing loophole; I thought i'd share it on the board for some smirks, to see if anyone else had this happen, and to get some answers on if it was legal or not.</p></blockquote><p></p>
[QUOTE="King-Panda, post: 3995751, member: 32115"] Thank you for being so snarky, I kinda like it :P. I actually have seen plenty of post-accident gore-fests. It's wise not to accuse someone of not knowing something unless you have evidence. I should have said so in the OP, but I told him he would take the same damage as he dealt (by DM fiat). This is when we started arguing. I didn't see what else I could do to stop this tactic, but I plan on sticking to my guns. I guess it makes this whole thread moot really, but that is not the point of this thread. Your analogy to a car crash doesn't work in this situation; someone falling 10 feet carrying a bunch of gear is a different kind of damage and force than that of a high-speed car crash. Crushing vs Inertia, I would think. I agree with what you are saying by me allowing everything; yes, it is my fault that he can do this because I allowed for him to have these resources. But let me defend my actions for a second: The Enlarge Person Item was made using the item creation rules in the back of the DMG. I double-checked his work, and it all worked out. At 12th level, having an item that duplicates a 1st lvl spell twice a day is not game breaking. Even without that item, he could just as easily have drank a potion of Enlarge Person, Used UMD on another item that granted EP, or had one of the casters in the group cast it on him. Therefore, allowing this unique item wouldn't have been any different than going by RAW. I've read plenty of posts to know that the MIC is a hot topic regarding item cheese and legality. I don't think many people could foresee a pair of boots worth a couple grand being used in a 20d6 damage combo. Even so, If I take away the boots, he could still jump off of things to deal the same damage, and there is a lot of other ways for a party of 12th level characters to get 10 ft off the ground RAW. He wouldn't have as many chances of squishing people, but with help from a caster and terrain it wouldn't be impossible. I guess what I'm getting at is that this situation could easily come up in anyones game. He isn't really using any special class abilities, and could use the tactic by other means without the two special magic items. My original intent was not to complain about a player finding a loophole: that happens all the time, and I usually find ways to deal with it, or rule it out by DM fiat. This time though, it was just a surprising/amusing loophole; I thought i'd share it on the board for some smirks, to see if anyone else had this happen, and to get some answers on if it was legal or not. [/QUOTE]
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