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My player is squishing everything.
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<blockquote data-quote="eamon" data-source="post: 3995800" data-attributes="member: 51942"><p>The real problem is the 1d6/10ft. falling damage rule. This rules works and makes sense for a medium sized, average weight human - but heavier critters clearly should do themselves more harm. Smaller creatures should be less vulnerable. A cat is hurt by, but can survive most any fall, and creatures even smaller are often not even hurt.</p><p></p><p>I can imagine that damage is capped at 200ft, and that it's proportional to weight (say, 1d6 per 200 pounds per 10 ft?). At best, he'd deal twice as much damage as he takes, and that's being optimistic.</p><p></p><p>And, of course, something like a reflex save to avoid the falling object is valid - and I wouldn't put the save DC very high - something like DC 10 or 12? If you rule that it's unexpected and the creatures don't see it, perhaps DC 16? Certainly not more than 20, and even then, if he takes half damage no matter what, then the tactic is risky at best.</p></blockquote><p></p>
[QUOTE="eamon, post: 3995800, member: 51942"] The real problem is the 1d6/10ft. falling damage rule. This rules works and makes sense for a medium sized, average weight human - but heavier critters clearly should do themselves more harm. Smaller creatures should be less vulnerable. A cat is hurt by, but can survive most any fall, and creatures even smaller are often not even hurt. I can imagine that damage is capped at 200ft, and that it's proportional to weight (say, 1d6 per 200 pounds per 10 ft?). At best, he'd deal twice as much damage as he takes, and that's being optimistic. And, of course, something like a reflex save to avoid the falling object is valid - and I wouldn't put the save DC very high - something like DC 10 or 12? If you rule that it's unexpected and the creatures don't see it, perhaps DC 16? Certainly not more than 20, and even then, if he takes half damage no matter what, then the tactic is risky at best. [/QUOTE]
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