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My player is squishing everything.
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<blockquote data-quote="eamon" data-source="post: 3995961" data-attributes="member: 51942"><p>He can't summon or transport another object to his location in mid-air. I interpret this to only mean non-worm objects, or summoned or called creatures - not those you take with you.</p><p></p><p>The rules clearly forbid teleporting/transporting something else <strong>to</strong> your location without a surface to support it. The rules aren't so clear on taking things with you. I'd allow you to take even other creatures with you, unsupported.</p><p></p><p>In any case, what's a surface capable of supporting the object? Can you summon a fish in the middle of the ocean (I'd say yes, obviously)? Can you summon a bird into mid-air (yes, I think)? Can you summon a Rhino mid-air (no)?</p><p></p><p>A ridiculously Extreme interpretation would require that all of your worn objects are teleported onto a surface capable of supporting them - i.e. you can't hold your sword in hand, since that's not a surface in the target area before you cast the spell. That interpretation would be a funny house-rule for some campaign (terminator style travel!), but is clearly not intended. Since teleport and dimension door only affect willing creatures, you're not in trouble allowing this except if you allow such falling damage misuse.</p><p></p><p>Consider also that dimension door explicitly allows you to go "anywhere" and provides rules for what happens when you teleport into solid matter - clearly that's not "an open location on a surface capable of supporting it" - so apparently dimension door isn't affected by that rule necessarily; it's own rule text overrules it.</p></blockquote><p></p>
[QUOTE="eamon, post: 3995961, member: 51942"] He can't summon or transport another object to his location in mid-air. I interpret this to only mean non-worm objects, or summoned or called creatures - not those you take with you. The rules clearly forbid teleporting/transporting something else [b]to[/b] your location without a surface to support it. The rules aren't so clear on taking things with you. I'd allow you to take even other creatures with you, unsupported. In any case, what's a surface capable of supporting the object? Can you summon a fish in the middle of the ocean (I'd say yes, obviously)? Can you summon a bird into mid-air (yes, I think)? Can you summon a Rhino mid-air (no)? A ridiculously Extreme interpretation would require that all of your worn objects are teleported onto a surface capable of supporting them - i.e. you can't hold your sword in hand, since that's not a surface in the target area before you cast the spell. That interpretation would be a funny house-rule for some campaign (terminator style travel!), but is clearly not intended. Since teleport and dimension door only affect willing creatures, you're not in trouble allowing this except if you allow such falling damage misuse. Consider also that dimension door explicitly allows you to go "anywhere" and provides rules for what happens when you teleport into solid matter - clearly that's not "an open location on a surface capable of supporting it" - so apparently dimension door isn't affected by that rule necessarily; it's own rule text overrules it. [/QUOTE]
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