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My player is squishing everything.
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<blockquote data-quote="Storme" data-source="post: 3999333" data-attributes="member: 56172"><p>If a DM penalizes someone for ingenuity, they're a buckethead.</p><p></p><p>Still, in this matter, I think the accuracy of such an action would be pretty outrageous.</p><p></p><p>Since he has no combat training, nor the ability to actually train in it, I would make him make a ranged touch attack with no attack bonus...maybe his intelligence modifier, but nothing else.</p><p></p><p>Second, I would then treat it like a crush attack. Give the target a reflex save for half (or nothing if they have evasion). Please note that dragons do the same thing and are distantly heavier and do far less damage. I would consider reading the Crush attack listed in Dragons in the Monster Manual. Consider modifying it to this format (and damage range). If not, no problem.</p><p></p><p>Third, I would give him half the damage he does (he's striking the target JUST as hard as he is hitting it...and they have armor too. I wear armor regularly (I'm a fighter in the SCA) and it HURTS when you fall down), but give him a reflex save for half also. He would take this damage even if he misses.</p><p></p><p>I have no problem with teleporting into the air. Flying wizards do it all the time, and if there is a rule for it somewhere, I recommend ignoring it as illogical.</p><p></p><p>As far as imbalance, there is no such thing as unbalanced. Remember, if he can do it...so can a monster he meets. Have the party run into a giant sorcerer with dimension door spells, and do it to him. Balance restored.</p><p></p><p></p><p>Storme</p></blockquote><p></p>
[QUOTE="Storme, post: 3999333, member: 56172"] If a DM penalizes someone for ingenuity, they're a buckethead. Still, in this matter, I think the accuracy of such an action would be pretty outrageous. Since he has no combat training, nor the ability to actually train in it, I would make him make a ranged touch attack with no attack bonus...maybe his intelligence modifier, but nothing else. Second, I would then treat it like a crush attack. Give the target a reflex save for half (or nothing if they have evasion). Please note that dragons do the same thing and are distantly heavier and do far less damage. I would consider reading the Crush attack listed in Dragons in the Monster Manual. Consider modifying it to this format (and damage range). If not, no problem. Third, I would give him half the damage he does (he's striking the target JUST as hard as he is hitting it...and they have armor too. I wear armor regularly (I'm a fighter in the SCA) and it HURTS when you fall down), but give him a reflex save for half also. He would take this damage even if he misses. I have no problem with teleporting into the air. Flying wizards do it all the time, and if there is a rule for it somewhere, I recommend ignoring it as illogical. As far as imbalance, there is no such thing as unbalanced. Remember, if he can do it...so can a monster he meets. Have the party run into a giant sorcerer with dimension door spells, and do it to him. Balance restored. Storme [/QUOTE]
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