dreaded_beast
First Post
I have a player that has the following character:
6 Paladin/3 Marshall/2 Kensai
He is very reluctant to gain anymore paladin levels since he believes that after a certain level, the paladin abilties are not worth getting. In his opinion, the only thing a paladin gets to look forward to, in terms of class abilties, are a few extra smites, some spells, and a few more cure diseases. He believes that when you compare the paladiin with other classes, it is very weak in terms of special abilties that are gained.
Note: My players are min/maxers, which I don't mind too much
While I would love for him to get more paladin levels, I can't help but agree with him just a little.
Is the paladin a weak class, considering the "role-playing" restrictions?
Anythiing I can do to make the player want to gain more levels in paladin?
6 Paladin/3 Marshall/2 Kensai
He is very reluctant to gain anymore paladin levels since he believes that after a certain level, the paladin abilties are not worth getting. In his opinion, the only thing a paladin gets to look forward to, in terms of class abilties, are a few extra smites, some spells, and a few more cure diseases. He believes that when you compare the paladiin with other classes, it is very weak in terms of special abilties that are gained.
Note: My players are min/maxers, which I don't mind too much
While I would love for him to get more paladin levels, I can't help but agree with him just a little.
Is the paladin a weak class, considering the "role-playing" restrictions?
Anythiing I can do to make the player want to gain more levels in paladin?