Nyaricus
First Post
Anyone remember my post back in May, when I was burnt out? I was tired of 3e, and it's endless line of options which befuddled and infuriated me - and the players which didn't help matters. I didn't have the time nor effort to learn all I wanted to about the rules - there is just so much! I was one of those stereotyped, angsty, overwhelmed DMs
And now... I'm not sure. It's like I've been swimming through sand, only to rise my head above it, see that 4e is coming out, and BOOM a big breathe of fresh air is being received by my lungs. Something like that...
I was personally taken aback. While I could definitely reason a 2010 or 2011 release for 4e, I wasn't expecting it next year. It does seem a bit... soon. But that was simply my initial reaction.
So I've surfed around, reading bits and pieces, here and there, and my anticipation is growing, my anxiety over D&D and DMing and playing... it's fading. While the designers have been saying that 4e is more "evolutionary then revolutionary", I'm still looking forward to this new beginning, which is what 4e is for me.
I'm more smiles about D&D then I have been in 4 months.
3e is perfectly fine as is - indeed, it's quite playable, united under the d20 system as it is. But with 4e, we have all that playability and years and years of feedback fro the gaming community. While the internet represents a minority of the gaming community at large, we definitely have a voice here at ENW, with the largest community off-site of the Wizards webpage, and with regular visits from many of the designers which are likely having a say in 4e. I know that I, for one, have made many contributions to many-a-thread over the past 2 years here at ENW over what could be better in 3e, and I, for one, hope that even a smidgen of what I or like-minded others have posted.
And indeed, every little tidbit I hear about 4e points towards that direction. Easier combat rules (grapple, I'm glaring at YOU!), easier run encounters, skills streamlined, classes are better balanced at every levels, some stuff not worthwhile is being dropped - other clunky bits are being heavily revised or rethought. These are nothing but GOOD THINGS!! They promote a more streamlined system which opens the Doors of Fun much more smoothly then looking up the grapple rules every time the monk wants to bear-hug a bulette.
In short (and with tongue firmly planted in cheek) I, for one, welcome our new 4e overlords.
So, is anyone else out there looking at 4e in the same anticipatory light? If so, please speak your mind!
cheers (one very happy),
--N
And now... I'm not sure. It's like I've been swimming through sand, only to rise my head above it, see that 4e is coming out, and BOOM a big breathe of fresh air is being received by my lungs. Something like that...
I was personally taken aback. While I could definitely reason a 2010 or 2011 release for 4e, I wasn't expecting it next year. It does seem a bit... soon. But that was simply my initial reaction.
So I've surfed around, reading bits and pieces, here and there, and my anticipation is growing, my anxiety over D&D and DMing and playing... it's fading. While the designers have been saying that 4e is more "evolutionary then revolutionary", I'm still looking forward to this new beginning, which is what 4e is for me.
I'm more smiles about D&D then I have been in 4 months.
3e is perfectly fine as is - indeed, it's quite playable, united under the d20 system as it is. But with 4e, we have all that playability and years and years of feedback fro the gaming community. While the internet represents a minority of the gaming community at large, we definitely have a voice here at ENW, with the largest community off-site of the Wizards webpage, and with regular visits from many of the designers which are likely having a say in 4e. I know that I, for one, have made many contributions to many-a-thread over the past 2 years here at ENW over what could be better in 3e, and I, for one, hope that even a smidgen of what I or like-minded others have posted.
And indeed, every little tidbit I hear about 4e points towards that direction. Easier combat rules (grapple, I'm glaring at YOU!), easier run encounters, skills streamlined, classes are better balanced at every levels, some stuff not worthwhile is being dropped - other clunky bits are being heavily revised or rethought. These are nothing but GOOD THINGS!! They promote a more streamlined system which opens the Doors of Fun much more smoothly then looking up the grapple rules every time the monk wants to bear-hug a bulette.
In short (and with tongue firmly planted in cheek) I, for one, welcome our new 4e overlords.
So, is anyone else out there looking at 4e in the same anticipatory light? If so, please speak your mind!
cheers (one very happy),
--N
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