Andor
First Post
I've been pondering how they can have the claimed differeing levels of complexity sitting at the same table and something occurred to me.
D&D characters only really have a few points of contact. Meaning while you may have reams of paper describing a character the rest of the universe usually only interacts with a few bits.
AC.
HP.
Saves or other defenses.
And whatever actions he takes.
So it would be perfectly viable to have at the same table two guys:
Guy A has a character sheet with only a name, ac, hp, an attack with +to hit and damage and a note that said "All skills rolls at level +2"
Guy B has Name, stats, race, two base classes and a prestige class, feats, skills, spells, powers and items.
But as long as they both have AC, +to hit, HP and damage in the same ballpark they can both be balanced enough to enjoy playing at the same table.
Guy B will shine brighter in those areas where he put his skill points, or for which he selected his feats and powers, but Guy A will actually have the edge in unforseen areas with his high 'everyskill' roll, or where Bs specialized abilities don't work.
The GM can set minimum and maximum levels or options during campaign set-up and the players choose within those limits.
Personally I would organize the options by conditions or themes. So if the GM says "This campaign includes grappling and level drain, but no Vancian spells" then you can select from the feats and powers that deal with grappeling or level drain but the Wizard gets crossed off the list, or switched to 'non-vancian' mode where he gets his max level spell at a once per encounter basis and the rest of cast-at-will.
Does this seem likely, or am I in dire need of more coffee?
D&D characters only really have a few points of contact. Meaning while you may have reams of paper describing a character the rest of the universe usually only interacts with a few bits.
AC.
HP.
Saves or other defenses.
And whatever actions he takes.
So it would be perfectly viable to have at the same table two guys:
Guy A has a character sheet with only a name, ac, hp, an attack with +to hit and damage and a note that said "All skills rolls at level +2"
Guy B has Name, stats, race, two base classes and a prestige class, feats, skills, spells, powers and items.
But as long as they both have AC, +to hit, HP and damage in the same ballpark they can both be balanced enough to enjoy playing at the same table.
Guy B will shine brighter in those areas where he put his skill points, or for which he selected his feats and powers, but Guy A will actually have the edge in unforseen areas with his high 'everyskill' roll, or where Bs specialized abilities don't work.
The GM can set minimum and maximum levels or options during campaign set-up and the players choose within those limits.
Personally I would organize the options by conditions or themes. So if the GM says "This campaign includes grappling and level drain, but no Vancian spells" then you can select from the feats and powers that deal with grappeling or level drain but the Wizard gets crossed off the list, or switched to 'non-vancian' mode where he gets his max level spell at a once per encounter basis and the rest of cast-at-will.
Does this seem likely, or am I in dire need of more coffee?