Could a few Pathfinder players and DMs please share their thoughts on Mythic Adventures?
Is it a good thing? A bad thing?
Does Paizo publishing Mythic Adventure Paths lessen their usefulness to you if you're not using the Mythic rules system?
I concur. The buildup sounded all well and good, but it's a lot of immunities you don't need and minor stuff that only works a few times a day for some reason.I like the idea but I don't like the execution.
It is pfdsrd-ed.Morrus said:Could someone explain how it works?
You can gain a mythic level instead of a regular class level, generally for accomplishing some quest rather than through XP.
Fair enough. I never use XP anyway so the subtleties of the advancement rules elude me. The point is that a mythic tier is not a level of an existing class (unlike with epic, where it is another level of an existing class) and the mythic ones are tracked separately.That is worded badly.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.