Mythic exemplar (Complete Champion excerpt)

Check the other pre-req below the skills:

Special: Any one of the following: base attack bonus +5, able to cast 3rd-level spells, sneak attack +2d6, or ability to grant allies a bonus on attack rolls, saves, or checks as an extraordinary ability.
 

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chaotix42 said:
Check the other pre-req below the skills:

Special: Any one of the following: base attack bonus +5, able to cast 3rd-level spells, sneak attack +2d6, or ability to grant allies a bonus on attack rolls, saves, or checks as an extraordinary ability.


Yeah, i know that much. But even a third level rogue who has +2d6 sneak attack can only have at most six skill points in any one of the following: Diplomacy, Intimidate, Knowledge (arcana), Knowledge (religion), or Move Silently. And truth be told, there are a number of those that won't help a third level rogue at all! But a 3rd level rogue with their +2d6 sneak attack and 6 ranks in Move Silently still doesn't qualify until 4th level when they pick up another rank in Move Silently. Then, they get in at their 5th level, just like everyone else.
 

Well, I don't think anyone else is getting in until 6th. +5 BAB keeps fighter-types out until 6th, 3rd level spells keeps casters out until 6th... that other one will take some research though!
 

That much is true. I was taking javcs at his word when the comment was made that everyone else gets in at fifth. You are correct, though. 3rd level spells and BAB +5 does mean that nobody else should be able to take this one until their 6xth level. So, we're back to wonky. Is this supposed to be a rogue friendly class? Doesn't really seem that way to me.
 

Choosing Dardallion, after 10 levels you gain:

- 3/4 BAB
- d8 hit die
- 4 + Int skills with awful class skills (though you gain four extra from a previous class)
- ALL BAD SAVES WTF?!
- +4 unnamed bonus to Refles saves
- +4d6 sneak attack
- +2 bonus to Dex permanently
- 1/day, +5 insight to Disable Device, Hide, Move Silently, and Open Lock for 1 minute
- 1/day, +4 insight bonus to Dex for 1 minute (or another use of above ability)
- 1/day, blink as the spell (or another use of either of the above abilities)
- 1/day, greater invisibility on self as the spell (or another use of one of the above abilities)

Ummm, I didn't notice those saves before... wow.

*EDIT* The bonus to one save makes up for the all-bad saves, apparently. :confused:
 
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chaotix42 said:
Ummm, I didn't notice those saves before... wow.

*EDIT* The bonus to one save makes up for the all-bad saves, apparently. :confused:

Yep. It works out so that way, they get one good save and two bad ones. It's also got less of a booster at the front end, but you still end up at +7 at 10th level for your "good" save, and +3 for your bad ones.

Brad
 


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