BSF
Explorer
Well heck Wulf, I will post a topic because I am interested now. I've been preoccupied with RL for a bit and I didn't even see an announcement about Mythic Heroes. I have just seen a casual reference here and there, and the link in your .sig.
So tell me about this Mythic Heroes product. Action Points to replace magic items? Sounds intriguing. Let me give you the background of my campaign so you see where I am coming from.
I have a metatheme that it is all about the story. Basically I got tired of the PCs in the last game never actually pimping themselves. This with a bard in the group! The group would actually go out of their way to downplay anything cool that they did and then wonder why nobody had ever heard of them. *shakes head*
So this campaign I setup the metatheme. There is actually a goddess that controls stories, myths, and power. Since she derives her divinity from the spreading of stories, she wants adventurers to brag. And if they haven't done things worthy of telling stories, then they suffer penalties. It should be noted that while these penalties make it more difficult to advance in level, there is a side benefit to maintaining a low profile. Certain divinations don't work on you. On the other side of things, as the PCs make names for themselves and spread legends, they also derive other benefits. In this case, I have been thinking about awarding action points once the group does something suitably 'legendary' to become part of the world's legends. At that point, the Legend Lore spell works on them as well.
Anyway, the PCs are getting pretty close to legendary status and I was doing research on what kind of action point system I might want to use. Lo and behold, you have released Mythic Heroes. So now I have another option.
In the metatheme of the game, do you think Mythic Heroes can bring something to my campaign that will wow my players and make them feel all the hard work and effort to be 'legendary' was not only worth it, but totally kick butt?
So tell me about this Mythic Heroes product. Action Points to replace magic items? Sounds intriguing. Let me give you the background of my campaign so you see where I am coming from.
I have a metatheme that it is all about the story. Basically I got tired of the PCs in the last game never actually pimping themselves. This with a bard in the group! The group would actually go out of their way to downplay anything cool that they did and then wonder why nobody had ever heard of them. *shakes head*
So this campaign I setup the metatheme. There is actually a goddess that controls stories, myths, and power. Since she derives her divinity from the spreading of stories, she wants adventurers to brag. And if they haven't done things worthy of telling stories, then they suffer penalties. It should be noted that while these penalties make it more difficult to advance in level, there is a side benefit to maintaining a low profile. Certain divinations don't work on you. On the other side of things, as the PCs make names for themselves and spread legends, they also derive other benefits. In this case, I have been thinking about awarding action points once the group does something suitably 'legendary' to become part of the world's legends. At that point, the Legend Lore spell works on them as well.
Anyway, the PCs are getting pretty close to legendary status and I was doing research on what kind of action point system I might want to use. Lo and behold, you have released Mythic Heroes. So now I have another option.
In the metatheme of the game, do you think Mythic Heroes can bring something to my campaign that will wow my players and make them feel all the hard work and effort to be 'legendary' was not only worth it, but totally kick butt?