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Mythic Hybridity in Fantasy
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<blockquote data-quote="RangerWickett" data-source="post: 138647" data-attributes="member: 63"><p>On topic? Doesn't matter; that was cool.</p><p></p><p>Let's see. In my game, I have Christianity, pretty much transported whole cloth. There were 'Hebrews' (a group of twelve Orc and Human tribes called the Herethim) who traveled, were oppressed, and eventually spread. A human Empire overtook the older Elvish kingdoms (a la Rome conquering . . . everything), and much of the culture was decadent, debauched, depraved, and degenerate. Feeling no need to change names, I had Jesus be Jesus, but he had a few different disciples from the ones on Earth. Then I have my own versions of a Catholic church, but a few magical cataclysms and epic wars made it a little harder for Christianity to get a strong foothold. Christian organized religions never took on the role of trying to conquer and convert the world in anything resembling the Crusades, so I've basically managed to have 'traditional' fantasy polytheism mingling with Judeo-Christian beliefs. It appeals to me, because it's the only religious tradition I'm grounded in, and it's filled with cool symbolism.</p><p></p><p>Then I take a full left turn and try to wholly invent my Elvish religion, which based around the thought that we can never know everything, and thus you can never know if something is wrong. If there's a need for a new god or godling, someone just thinks it up, and the god will exist. It always existed, but people just never knew about it. Toss in some bizarre 8-pronged delineations of everything (Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation; or Fire, Air, Earth, Water, Active, Passive, Life, Death;; or Sword, Bow, Mace, Hand, Whip, Shield, Staff, Axe;; or Red, Orange, Yellow, Green, Blue, Indigo, Violet, Blank), and divide all the various gods and goddesses and semi-deities into those 8 prongs, and I'm set.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 138647, member: 63"] On topic? Doesn't matter; that was cool. Let's see. In my game, I have Christianity, pretty much transported whole cloth. There were 'Hebrews' (a group of twelve Orc and Human tribes called the Herethim) who traveled, were oppressed, and eventually spread. A human Empire overtook the older Elvish kingdoms (a la Rome conquering . . . everything), and much of the culture was decadent, debauched, depraved, and degenerate. Feeling no need to change names, I had Jesus be Jesus, but he had a few different disciples from the ones on Earth. Then I have my own versions of a Catholic church, but a few magical cataclysms and epic wars made it a little harder for Christianity to get a strong foothold. Christian organized religions never took on the role of trying to conquer and convert the world in anything resembling the Crusades, so I've basically managed to have 'traditional' fantasy polytheism mingling with Judeo-Christian beliefs. It appeals to me, because it's the only religious tradition I'm grounded in, and it's filled with cool symbolism. Then I take a full left turn and try to wholly invent my Elvish religion, which based around the thought that we can never know everything, and thus you can never know if something is wrong. If there's a need for a new god or godling, someone just thinks it up, and the god will exist. It always existed, but people just never knew about it. Toss in some bizarre 8-pronged delineations of everything (Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation; or Fire, Air, Earth, Water, Active, Passive, Life, Death;; or Sword, Bow, Mace, Hand, Whip, Shield, Staff, Axe;; or Red, Orange, Yellow, Green, Blue, Indigo, Violet, Blank), and divide all the various gods and goddesses and semi-deities into those 8 prongs, and I'm set. [/QUOTE]
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