Chapter 4
Welton
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Vesmer 30
The sun had long set and the chill night air was settling in stronger than ever as the companions stumbled to the gate of the small town of Welton.
Nuvarell strained under Juni's weight as the woman quivered and shook in the pain of her sickness. Algrel looked in exhausted aggravation at the closed gates before wandering to the gate house, swaying slightly as he did so. A small hatch in the doorway opened in response to his pounding fist, and he could see a set of eyes peering out at him.
A gruff voice came from behind the door. "Come back in the morning. Not a one enters at this time of night, fool." The hatch slammed shut before the Fire Mage had a chance to allow his exhausted mind to comprehend what had been said and formulate a response. Algrel pounded on the door again, more violently this time. The hatch slid open again, the eyes replaced by the unsafe end of a large crossbow.
"Did you not hear me the first time? I've no patience for your type. Wait outside like anyone else, unless you've a death wish, boy."
Algrel pleaded, "Please, we've a woman who is dying and needs a healer. She may not last the night if we are forced to wait. We'll cause no trouble, I assure you. We need only a healer..." Algrel leaned against the door heavily as a wave of exhaustion hit him. He could see Nuvarel swaying under the bard's weight, barely able to stay upright after the exhausting excursion.
A moment later the hatch clattered shut and the gatehouse door swung open. Three chainmail wearing guards stepped out. The voice they had been speaking to came from the foremost one.
"We'll take the girl to the temple. You will stay out here until daylight." The mage began to argue then looked at the three crossbows trained on him. He waved Nuvarel forward and the Seysad brought Juni to the guards. The gruff soldier hollered back to the gatehouse and two more soldiers came out to carry the wounded woman into the city.
The gatehouse door closed behind them and the mage and Seysad collapsed to the ground at the base of Welton's gates, too exhausted to bother with a fire or thought.
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Vesmer 31
The opening gates woke them the next morning, a hideous creaking noise from the long overloaded hinges. Both men awoke quickly. They jumped to their feet and looked for a guard to speak to. As the gates opened the guard they had spoken to the night before stepped out and approached them.
"The woman is alive. She rests at the Temple of Ramm. I will have one of my men bring you to her. We will speak again." He waved a guard over and left them. The guard told them to follow and led them throught the streets of Welton.
The
Journeyman's Rest and
Mortani's Tavern greeted them on the right as they entered the town, a stable and store of some kind to their right. They passed the well in the middle of the square as they continued and the sqare narrowed to a cobbled street. It split and the guard led them down the left path, past a few small houses, before they arrived at the temple. It was a walled off stone building, surrounded by an herb garden. The pathway narrowed even more as it entered the temple grounds.
Two well armed and very shiny guards stood at the door to the temple, looking very ornamental. They did not even glance at the three as they passed into Ramm's house. The Priest of Ramm in charge of the temple told them of the experience they had with the poison of the man-spiders, who he called "Azgantha," and that the weakness caused by the poison was known to last for a long time after the poison itself has been neutralized.
The wound in Nuvarel's side had become inflamed, but the priests were able to heal him, leaving a large tender area. It would undoubtedly scar, but it was no longer a danger. Juni would heal, but she would need a few days of rest before she was in any shape to travel. Until then the Mage and Seysad were to make themselves comfortable in the town, perhaps rest after their long ordeal.
A couple hours later Algrel and Nuvarel were settled into a room at the
Journeyman's Rest, content that Juni would live. Both men were asleep within minutes.
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"Where are they bedding then? I needs to get that obsidian trinket, no?"
"Talk quietly. Their lady friend is in that room, though she is perhaps not awake. The guard escorting them had mentioned the Journeyman, I would check there were I you." This voice was not familiar.
"I will go there, no? There is pay to give. Tell Geres I wants a bit more now, no? Ilmara is a long way from 'ere, and I do no enjoy the thought of the journey." This voice she had heard.
Juni's head raised from the pillow a bit. Slowly though, as the fever and delirium still affected her strongly. She managed to turn her face to the doorway from which she had heard the familiar voice before her neck gave out and her head fell.
What is Mutere doing here? Perhaps he needs a... poison... he needs to get a barrel of... horse... my horse he took... The voices began to blur as Juni's eyes closed and she passed out.
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Malruik 1
Algrel awoke the next morning to sunlight in his eyes. Nuvarel stood in the center of the room, going through motions with his sword, wincing once in a while as the side wound was stretched or tensed. He stopped as Algrel sat up. "Juni is alive still, though I could not get a coherent word from her. I checked her last evening as you slept."
Algrel stretched. "She seems in good hands. A strong heart the woman has to have survived the trip to this town, I would have to say." Algrel stood up, stretching more. "I would have to say she is of a most attractive persuasion as well," he continued, grinning.
Nuvarel nodded his agreement, smiling as well. "Let's go see this town, Seysad. Who knows how long we may be here."
They spent a short time preparing, and the men left the room. A few minutes later a set of dark eyes spotted them leaving the
Journeyman's Rest, and the eye's dark and dirty owner followed them to the marketplace.
Algrel wandered the marketplace most of the rest of the day, senses attuned for the glimmer of magic that was so common in the Shesadan markets. It was totally lacking in this backwards town, and as evening was approaching he had seen not a hint of enchantment in the entire north half of the town.
The crowds were thinning out by evening, and Algrel's stomach was discussing when the last time the mage had eaten a real meal was. A small shop displaying various baked tasties caught the mage's eye and he walked in. Two minutes later he stormed back out, hands fumbling at his belt and eyes wildly searching the diminishing crowd.
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"No recollection as to where it went I imagine. It seems luck was not on our side," Nuvarel said. The two men sat in the common room of the
Journeyman's Rest, sipping ale and discussing what needed to be done. The Amulet was gone, in one of Algrel's pouches when it was pilfered. No decision had been reached by the time the two returned to their room, though both were still thinking of it as they fell asleep.
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Malruik 2
"She is awake, perhaps able to travel even, if you must." The priest led Algrel and Nuvarel into Juni's room. She sat up and smiled as they entered. "I'll leave you now. I still don't recommend you leave the town. She needs to heal." The priest bowed as he exited the room.
The three discussed the theft of the amlulet. Juni mentioned what she had heard outside her room. An inquisition of the priests revealed nothing, and Juni recognized none of their voices. "Men come and go in the temple. We are open to all, but not responsible for the words of all," one priest protested.
"It would seem the ruffian has encountered us again, though we were not aware of it. If he is taking the Amulet to Ilmara then we must get him. I've a feeling it is more important than it appears."
Nuvarel and Juni agreed. The three packed, Nuvarel's backpack bulging with a wineskin of medicine for Juni. The priests had insisted she take it daily until she could find more thourough healing. It was early evening when they left Welton. The gates closed for the night behind them and they began the long treck to Ilmara.