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General Tabletop Discussion
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N.E.W. Custom Careers (Mutants)
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<blockquote data-quote="LucasC" data-source="post: 6273578" data-attributes="member: 6762606"><p>Thanks! A Dredd feel was exactly what I was shooting for. </p><p></p><p>I see your point about END so I dropped that from my Mutant starter career, allowing me to pump the mutation gain from 2 to 3. So, for instance, Freakishly Strong now gives +3 STR. </p><p></p><p></p><p></p><p>Had not really thought of that, it's a good point though. What do you think of adding this to the Mutant starter:</p><p></p><p></p><ul> <li data-xf-list-type="ul">After selecting your starter career, if your mutation attribute is not at least 1 point higher than all other attributes, subtract 1 point from your highest attribute and add 1 point to your mutation attribute. Repeat this until your mutation attribute is at least 1 point higher than any other attribute. As you choose additional careers, you may only select careers that will result in your mutation attribute being equal to, or higher, than any other attribute.</li> </ul></blockquote><p></p>
[QUOTE="LucasC, post: 6273578, member: 6762606"] Thanks! A Dredd feel was exactly what I was shooting for. I see your point about END so I dropped that from my Mutant starter career, allowing me to pump the mutation gain from 2 to 3. So, for instance, Freakishly Strong now gives +3 STR. Had not really thought of that, it's a good point though. What do you think of adding this to the Mutant starter: [LIST] [*]After selecting your starter career, if your mutation attribute is not at least 1 point higher than all other attributes, subtract 1 point from your highest attribute and add 1 point to your mutation attribute. Repeat this until your mutation attribute is at least 1 point higher than any other attribute. As you choose additional careers, you may only select careers that will result in your mutation attribute being equal to, or higher, than any other attribute. [/LIST] [/QUOTE]
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