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General Tabletop Discussion
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N.O.W. Question about Attack Dice Pool Spends
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<blockquote data-quote="ruy343" data-source="post: 7388172" data-attributes="member: 6897006"><p>Howdy again, Morrus,</p><p></p><p>I sometimes worry that I annoy you with all of these questions about the N.O.W. System, but I guess I'll have to get over that <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>The sidebar on page 19 says to form a dice pool when making an attack, then take out dice to determine additional damage and such. My question is this: Does this mean that the player forms a temporary dice pool (which could exceed the maximum for one check/attack), and then they spend as many as they wish (bearing in mind that the most they can roll for an attack is 5d6 at grade 5, for instance)?</p><p></p><p>It's tricky to explain what I mean. Let me try an example:</p><p></p><p>Let's say that I have a grade-5 sniper with a 10 in AGI (4d6), a 6 in Rifles (3d6), and a high quality Sniper Rifle (+1d6). Together, that's a pool of 8d6. My maximum dice pool is 5d6. Do I reduce my dice pool down to 5d6 before I choose to spend attack dice on effects, or do I get to spend, say, 4d6 to roll 2d6 extra damage if I hit (after rolling 4d6 to hit). </p><p></p><p>Let me know if my question didn't make sense. I think that the rules are trying to say it's a temporary dice pool (with a maximum of 5d6 rolled on any one attack, but if you have more dice available, you can spend them), but it's not quite clear.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="ruy343, post: 7388172, member: 6897006"] Howdy again, Morrus, I sometimes worry that I annoy you with all of these questions about the N.O.W. System, but I guess I'll have to get over that :P The sidebar on page 19 says to form a dice pool when making an attack, then take out dice to determine additional damage and such. My question is this: Does this mean that the player forms a temporary dice pool (which could exceed the maximum for one check/attack), and then they spend as many as they wish (bearing in mind that the most they can roll for an attack is 5d6 at grade 5, for instance)? It's tricky to explain what I mean. Let me try an example: Let's say that I have a grade-5 sniper with a 10 in AGI (4d6), a 6 in Rifles (3d6), and a high quality Sniper Rifle (+1d6). Together, that's a pool of 8d6. My maximum dice pool is 5d6. Do I reduce my dice pool down to 5d6 before I choose to spend attack dice on effects, or do I get to spend, say, 4d6 to roll 2d6 extra damage if I hit (after rolling 4d6 to hit). Let me know if my question didn't make sense. I think that the rules are trying to say it's a temporary dice pool (with a maximum of 5d6 rolled on any one attack, but if you have more dice available, you can spend them), but it's not quite clear. Thanks! [/QUOTE]
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