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General Tabletop Discussion
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Name a technique or design choice that your group enjoys, but that is generally unpopular.
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<blockquote data-quote="Joshy" data-source="post: 8575696" data-attributes="member: 7035330"><p>Commonly use:</p><p>Starting stats can go up to 18</p><p>35 point buy</p><p>33 point buy for races with feats</p><p>Races grant no stats</p><p>Can draw a number of item equal to what you can hold.</p><p>Items that need multiple hands to hand take that many to draw.</p><p>Some spell fixes, like True Strike.</p><p>Some feat fixes, Like anything that does -5 to hit +10 to damage.</p><p></p><p>Sometimes use:</p><p>3d6 in place of d20's the average is the same and the results are more consistent, 1,2,3 critical fail, 16,17,18 critical.</p><p>Wizards can create spells (Usual change damage types)</p><p>Wizards cast ritual spells faster if the are prepared as wizard spells.</p><p>All non casters get the Superior Technique Fighting Style at level 1.</p><p>Monks get a Ki bonus equal to their Wisdom modifier .</p><p>Monk Unarmored Defense: AC: 10+Dex/Wis+Proficiency.</p><p>Barbarian Unarmored Defense: AC: 10+Con/Dex+Proficiency.</p></blockquote><p></p>
[QUOTE="Joshy, post: 8575696, member: 7035330"] Commonly use: Starting stats can go up to 18 35 point buy 33 point buy for races with feats Races grant no stats Can draw a number of item equal to what you can hold. Items that need multiple hands to hand take that many to draw. Some spell fixes, like True Strike. Some feat fixes, Like anything that does -5 to hit +10 to damage. Sometimes use: 3d6 in place of d20's the average is the same and the results are more consistent, 1,2,3 critical fail, 16,17,18 critical. Wizards can create spells (Usual change damage types) Wizards cast ritual spells faster if the are prepared as wizard spells. All non casters get the Superior Technique Fighting Style at level 1. Monks get a Ki bonus equal to their Wisdom modifier . Monk Unarmored Defense: AC: 10+Dex/Wis+Proficiency. Barbarian Unarmored Defense: AC: 10+Con/Dex+Proficiency. [/QUOTE]
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Community
General Tabletop Discussion
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Name a technique or design choice that your group enjoys, but that is generally unpopular.
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