Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Name a technique or design choice that your group enjoys, but that is generally unpopular.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8576362" data-attributes="member: 6987520"><p>Nitpick: 2d10 has a peak at 11, not 10.5. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>2dX is not a bell-curve, although this is commonly assumed to be because it meets some important criteria for bell-curves: a) a central peak, b) symmetry around the peak, and c) continuously decreasing distribution from the peak in both directions. It is often mistakenly given as an example of a bell-curve, but is really sometimes called a pyramid distribution.</p><p></p><p>Bell-curves have two points of inflection, located one standard deviation above and below the mean, where the concavity of the curve changes. See below for examples:</p><p></p><p> d20 has 0 points of inflection because the distribution "line" never curves.</p><p>[ATTACH=full]153598[/ATTACH]</p><p></p><p>2d10 distribution has one critical point where the slope reverses at the peak, but this is not a point of inflection.</p><p>[ATTACH=full]153599[/ATTACH]</p><p></p><p>3d6 distribution has two points of inflection and thus is a bell-curve (but it should be noted is FAR from a normal distribution!!!):</p><p>[ATTACH=full]153601[/ATTACH]</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8576362, member: 6987520"] Nitpick: 2d10 has a peak at 11, not 10.5. ;) 2dX is not a bell-curve, although this is commonly assumed to be because it meets some important criteria for bell-curves: a) a central peak, b) symmetry around the peak, and c) continuously decreasing distribution from the peak in both directions. It is often mistakenly given as an example of a bell-curve, but is really sometimes called a pyramid distribution. Bell-curves have two points of inflection, located one standard deviation above and below the mean, where the concavity of the curve changes. See below for examples: d20 has 0 points of inflection because the distribution "line" never curves. [ATTACH type="full"]153598[/ATTACH] 2d10 distribution has one critical point where the slope reverses at the peak, but this is not a point of inflection. [ATTACH type="full"]153599[/ATTACH] 3d6 distribution has two points of inflection and thus is a bell-curve (but it should be noted is FAR from a normal distribution!!!): [ATTACH type="full"]153601[/ATTACH] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Name a technique or design choice that your group enjoys, but that is generally unpopular.
Top