Native Outsider

Quasqueton

First Post
Two of the PCs in my group are "Native Outsiders" (a tiefling and a genasi), and I think the DM misunderstands what that means. I need to get some confirmation on this so I can show him proof.

Is this correct:

Native Outsider means you are an outsider, not a humanoid -- so are not subject to hold person, charm person, and other spells that affect humanoids. You can be raised/resurrected. You cannot be banished/dismissed.

Thanks.

If he wants to house rule the type, I want him to know its a house rule and not the standard. But I don't think he wants to house rule it, I think he just has misinterpretted the type definition.

Quasqueton
 

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From the FRCS page 18:

"First, spells or effects that affect only humanoids, such as Charm Person or a Dominate Person spell do not affect planetouched characters.

Second, spells and effects that target extraplanar creatures may affect planetouched characters. For example, the mace of smiting and the sword of the planes are more effective against outsiders, and are correspondingly more dangerous to a planetouched character. A spell that drives outsiders back to their home planes does not affect planetouched characters, but banishment-a spell that removes an outsider from the caster's plane without specifying a return to the outsider's native plane-would work just fine.

Finally, Faerun's planetouched have lived on Toril long enough for Toril to become, in effect, their native plane. This means that planetouched characters can be raised or ressurected normally. Whereas most outsiders cannot be brought back from the dead without the use of a miracle or wish spell."

This is word for word from the FRCS...so you are correct with the exception of the cannot be banished...you can be banished.
 

You can certainly be banished just like any creature when not on your home plane. However Native Outsiders are native to the plane they are found on - in this case Toril. So they could not be banished from Toril but if they were on another plane they could be banished back to Toril.
 

By the exact wording of banishment (PHB), it forces extraplanar creatures out of your homeplane. Native Outsiders aren't extraplanar when they are on their native plane. But the FRCS implies that they meant Outsiders, and so a human cleric from, say, Thesk, could banish a tiefling, which might be his neighbor and born in the very same house but still is an Outsider.
 

Extaplaner means outsider or creature not from the plane. You could banish a wizard who planshifted to the 9 hells for example. Native outsiders are extraplaner, since a portion of thier bloodline is not from the plane, but they have special exceptions for things like raise dead and dissmisle. In other words, native outsider means "extra-planar with a different home plane."
 

Thanks for the responses. The issue came up over a hold person spell. I said native outsiders were immune to that spell, the DM said they were not. I was sure I was right, but the DM seemed sure of his stance too, so I didn't push it in the middle of the game. That would pretty much mean that native outsider was a useless type if made no difference from a standard humanoid.

Quasqueton
 

LokiDR said:
Extaplaner means outsider or creature not from the plane. You could banish a wizard who planshifted to the 9 hells for example. Native outsiders are extraplaner, since a portion of thier bloodline is not from the plane, but they have special exceptions for things like raise dead and dissmisle. In other words, native outsider means "extra-planar with a different home plane."

A demon you encounter in the Abyss is an Outsider, but no longer an extraplanar creature.

AFAIK, they will clear that one up on 3.5e: There will be two Subtypes: Extraplanar and Native. As long as you're on your homeplane, you're Native, and if you go on another plane, you're Extraplanar.

Quasqueton said:
That would pretty much mean that native outsider was a useless type if made no difference from a standard humanoid.

There are differances:
No humanoid, meaning no charm person
Banishable even on your home plane (though that's not entirely clear)
In some border chases: Outsider skills, outsider BAB, outsider saves (look at the Tanarukk from Monsters of Faerûn or Races of Faerûn: he's a Native Outsider with 5 racial HD, granting him a good BAB, good saves, and many Skills)
 

Two of the PCs in my group are "Native Outsiders" (a tiefling and a genasi), and I think the DM misunderstands what that means. I need to get some confirmation on this so I can show him proof.

Is this correct:

Native Outsider means you are an outsider, not a humanoid -- so are not subject to hold person, charm person, and other spells that affect humanoids. You can be raised/resurrected. You cannot be banished/dismissed.

Thanks.

If he wants to house rule the type, I want him to know its a house rule and not the standard. But I don't think he wants to house rule it, I think he just has misinterpretted the type definition.

Quasqueton

"Unlike most other living creatures, an outsider does not have a dual nature; its soul and body form one unit." Native Outsiders do have the dual nature hence:
" An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be." Unlike Outsiders which can not, but rather need a wish spell, miracle, or some other form to bring them back.
" Native outsiders breathe, eat, and sleep." Unlike Outsiders which can, but do not have to do these things.
This makes native outsiders subject to spells that effect either humanoid or beast, unless specified in the racial description. "Native" means the material plane is their home, making them NOT extraplanar, but native to the material plane. They are getting plenty of benefits for their racial type and subtype as a result of their heritage/bloodline. If the prescribed benefits listed in the racial description are not what you are looking for consult your DM, they may give you options for alternate racial benefits.
 

On a tangent; DnD always had the peculiar notion that mundane humans are EASIER to affect with magic (charm person, hold person) than other kinds of creatures. This has always run counter to my idea of magic; outsiders are by their magical nature vulnerable to binding/summoning/charms, while mundane creatures (humans included) are more resistant.

In Rune Quest III, bind human was a legendary spell than no-one actually knew in the current setting.

This has no bearing on the OPs question.
 


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