Lanefan
Victoria Rules
Crits and fumbles are fine in principle. In practice, however, having each occur 5% of the time is too frequent meaning confirm rolls of some sort are needed.
I do like the idea that the worst roll you can do always fails (in D&D, a nat 1) and the best roll you can do (in D&D, a nat 20) always succeeds, as it removes certainty.
I do like the idea that the worst roll you can do always fails (in D&D, a nat 1) and the best roll you can do (in D&D, a nat 20) always succeeds, as it removes certainty.