Shades of Green
Explorer
I'm looking for ideas on a kind of wizardry that effects, modifies and shapes nature (mostly plants and animals); this shouldn't be a Druid's area, as Druids worship and protect nature, not change it to fit their needs.
It would be the speciality of one of my campaign's Elven subcultures (the Sila).
It would be the speciality of one of my campaign's Elven subcultures (the Sila).