Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
EN Publishing
Necromantic cheese anyone? (Possible Spoilers!!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aereas" data-source="post: 4967970" data-attributes="member: 31008"><p>I have been running my group through this path for the last couple months now and we just finished adventure 6. In the treasure vault is a rather strange item which reads as follows:</p><p></p><p></p><p><em>Mystery. Something that appears to be a block of cheese with one slice cut out of it. It detects as possessing overwhelming necromantic magic, but all attempts to identify its powers fail. Market value 200 gp as a curio.</em></p><p><em></em></p><p></p><p>Now, I can see the humor in watching my players cast spell after spell trying to identify this item and gaining nothing from their efforts. However, I was wondering if there was any special idea in mind when this item was created or if anyone has seen/done anything more with this item?</p><p></p><p>As of currently I have only read through half of the 7th adventure but it wouldn't surprise me to find out that it could play a hidden role in a later adventure (My players have kept the ring from the fire mages tomb in adventure 3 for a similar reason - though none were too pleased about the curse on the tomb that would have pretty much killed whoever touched it with no chance for survival). Even if the item has no particular plot benefit I was trying to think of something interesting to do with it (not necessarily powerful but just unique) as one of my players is a Dread Necromancer.</p><p></p><p></p><p>Secondly; I can clearly see what level the adventures are designed for but do the adventures assume that players will have allies traveling with them during the missions? Torrent is set to travel with them right from the start. Along the way they befriended/rescued Crystin and Tiljann as well and now have those three as a permanent addition. Katrina is written as spending her time in Lyceum to help with the PC's image but none of the other characters have any particular mention either way much past when they joined. [I did really like how the following adventure actually had side bars to handle Crystin's visions if she was there and would have liked to continue seeing some in later ones as well, but thats another topic]</p><p></p><p>Thanks in advance for any insights given on these two questions.</p></blockquote><p></p>
[QUOTE="Aereas, post: 4967970, member: 31008"] I have been running my group through this path for the last couple months now and we just finished adventure 6. In the treasure vault is a rather strange item which reads as follows: [I]Mystery. Something that appears to be a block of cheese with one slice cut out of it. It detects as possessing overwhelming necromantic magic, but all attempts to identify its powers fail. Market value 200 gp as a curio. [/I] Now, I can see the humor in watching my players cast spell after spell trying to identify this item and gaining nothing from their efforts. However, I was wondering if there was any special idea in mind when this item was created or if anyone has seen/done anything more with this item? As of currently I have only read through half of the 7th adventure but it wouldn't surprise me to find out that it could play a hidden role in a later adventure (My players have kept the ring from the fire mages tomb in adventure 3 for a similar reason - though none were too pleased about the curse on the tomb that would have pretty much killed whoever touched it with no chance for survival). Even if the item has no particular plot benefit I was trying to think of something interesting to do with it (not necessarily powerful but just unique) as one of my players is a Dread Necromancer. Secondly; I can clearly see what level the adventures are designed for but do the adventures assume that players will have allies traveling with them during the missions? Torrent is set to travel with them right from the start. Along the way they befriended/rescued Crystin and Tiljann as well and now have those three as a permanent addition. Katrina is written as spending her time in Lyceum to help with the PC's image but none of the other characters have any particular mention either way much past when they joined. [I did really like how the following adventure actually had side bars to handle Crystin's visions if she was there and would have liked to continue seeing some in later ones as well, but thats another topic] Thanks in advance for any insights given on these two questions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Necromantic cheese anyone? (Possible Spoilers!!)
Top