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Necromantic cheese anyone? (Possible Spoilers!!)
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<blockquote data-quote="RangerWickett" data-source="post: 4967982" data-attributes="member: 63"><p>Oh, the cheese is a really obscure reference to a session from Piratecat's storyhour. He was going to have his party come upon a mighty treasure hoard, and he asked EN Worlders for suggestions for interesting magic items. One of the most amusing was a block of cheese that radiated intense magic, but had no apparent powers. </p><p></p><p>So no, I had nothing at all in mind, other than to have something curious and odd in an otherwise serious adventure.</p><p></p><p>As for NPC allies, consider that 3e wasn't quite as precisely designed with balance in mind as 4e. When writing or editing, I generally tried to make sure the adventures were a reasonable challenge for a 4 PC group, with the assumption that if you had extra PCs or NPC allies, it is always easier to add new foes to up the challenge than it is to spontaneously scale down an existing enemy.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 4967982, member: 63"] Oh, the cheese is a really obscure reference to a session from Piratecat's storyhour. He was going to have his party come upon a mighty treasure hoard, and he asked EN Worlders for suggestions for interesting magic items. One of the most amusing was a block of cheese that radiated intense magic, but had no apparent powers. So no, I had nothing at all in mind, other than to have something curious and odd in an otherwise serious adventure. As for NPC allies, consider that 3e wasn't quite as precisely designed with balance in mind as 4e. When writing or editing, I generally tried to make sure the adventures were a reasonable challenge for a 4 PC group, with the assumption that if you had extra PCs or NPC allies, it is always easier to add new foes to up the challenge than it is to spontaneously scale down an existing enemy. [/QUOTE]
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Necromantic cheese anyone? (Possible Spoilers!!)
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