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Necromantic party
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<blockquote data-quote="tglassy" data-source="post: 7484027" data-attributes="member: 6855204"><p>I was just looking over all the interesting builds to become a Necromancer. You have:</p><p></p><p>A wizard school: Focuses on more undead, and giving them more health.</p><p>A Paladin Oath (or lack thereof): Focusses on ripping control of undead away from enemy, and then making them stronger.</p><p>A Cleric Domain: Focuses on blasting people with necrotic power they cannot resist</p><p>A Warlock Patron: Focuses on becoming an undead, or being harder to kill</p><p>A Lore Bard: Because they can be anything they want and can mix and match different spells to become anything and everything.</p><p></p><p>A few side notes would be:</p><p> Shadow Monks: Not really necromancers, but good flavor</p><p>Shadow Sorcerers: Being born sort of like an undead. </p><p></p><p>Am I the only one seeing a Party in that? A Wizard, Paladin, Cleric, Bard, and a Warlock. Maybe a Sorcerer or Monk. Got your skill monkey, your tank, your healer, your caster and your sniper. By level 6, most of them can cast Animate Dead, the Wizard buffs his own, the Paladin buffs all of them within 10 feet with his aura at level 7. </p><p></p><p>I'm envisioning nations crumbling under a party like this. The wizard with his horde, the Paladin with his shock troops, outfit all the bodies with good armor and weapons and let them go at it! Everyone that dies is just another member of the army! How many undead can you have? 83 for the Cleric and Bard, 98 for the Wizard, 22 for the Paladin. That's what, 286 undead if at lvl 20 they use all their spell slots? And that's just using one day's worth of spells to replenish their numbers, they can keep up to 430 under their control every day. Yeah, they're not using their spell slots for anything else, but at lvl 20 you've likely got Legendary items, and with 430 minions all decked out in Plate and weapons, even if it's just simple ones, and even if they aren't "Proficient" in plate armor and have to move at 20 ft instead of 30, you're talking about a literal army. </p><p></p><p>I likely have many of those numbers wrong, but there you go. </p><p></p><p>"Oh look, a dungeon. Probably has some good loot in it."</p><p></p><p>"Yeah, but I'm tired. Let's just send out minions down there and clear it out." </p><p></p><p>Done. </p><p></p><p>Almost makes me want to play a Necromancer Only Party.</p></blockquote><p></p>
[QUOTE="tglassy, post: 7484027, member: 6855204"] I was just looking over all the interesting builds to become a Necromancer. You have: A wizard school: Focuses on more undead, and giving them more health. A Paladin Oath (or lack thereof): Focusses on ripping control of undead away from enemy, and then making them stronger. A Cleric Domain: Focuses on blasting people with necrotic power they cannot resist A Warlock Patron: Focuses on becoming an undead, or being harder to kill A Lore Bard: Because they can be anything they want and can mix and match different spells to become anything and everything. A few side notes would be: Shadow Monks: Not really necromancers, but good flavor Shadow Sorcerers: Being born sort of like an undead. Am I the only one seeing a Party in that? A Wizard, Paladin, Cleric, Bard, and a Warlock. Maybe a Sorcerer or Monk. Got your skill monkey, your tank, your healer, your caster and your sniper. By level 6, most of them can cast Animate Dead, the Wizard buffs his own, the Paladin buffs all of them within 10 feet with his aura at level 7. I'm envisioning nations crumbling under a party like this. The wizard with his horde, the Paladin with his shock troops, outfit all the bodies with good armor and weapons and let them go at it! Everyone that dies is just another member of the army! How many undead can you have? 83 for the Cleric and Bard, 98 for the Wizard, 22 for the Paladin. That's what, 286 undead if at lvl 20 they use all their spell slots? And that's just using one day's worth of spells to replenish their numbers, they can keep up to 430 under their control every day. Yeah, they're not using their spell slots for anything else, but at lvl 20 you've likely got Legendary items, and with 430 minions all decked out in Plate and weapons, even if it's just simple ones, and even if they aren't "Proficient" in plate armor and have to move at 20 ft instead of 30, you're talking about a literal army. I likely have many of those numbers wrong, but there you go. "Oh look, a dungeon. Probably has some good loot in it." "Yeah, but I'm tired. Let's just send out minions down there and clear it out." Done. Almost makes me want to play a Necromancer Only Party. [/QUOTE]
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