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<blockquote data-quote="BiggusGeekus@Work" data-source="post: 1027734" data-attributes="member: 7828"><p>Using a character generator:</p><p></p><p><a href="http://www.stanford.edu/~marke/npc.html" target="_blank">http://www.stanford.edu/~marke/npc.html</a></p><p></p><p></p><p>Oag, male gnome Drd17; CR 17; HD 17d8+51; hp 118; Init +3; Spd 20 ft; AC 23/18, touch 12, flat-footed 23/18 (+1 size,-1 Dex,+2 nat,+3 armor,+1 armor enh.,+2 shield,+3 shield enh.,+2 defl.); BAB +12; Melee club +15/+10/+5 two-handed (1d6+2+2d6 holy), or dagger +15/+10/+5 light (1d4+2/19-20); Ranged dart +13/+8/+3 (1d4+2+1d6 fire); SA +1 attack vs goblinoids, +1 attack vs kobolds; SQ +2 save vs illusion, +4 dodge vs giants, a thousand faces, animal companion, cantrips (int > 10), low-light vision, nature sense, resist nature's lure, timeless body, trackless step, venom immunity, wild shape (dire), wild shape (elemental) 1/day, wild shape (huge), wild shape (large), wild shape (tiny), wild shape 5/day, woodland stride; AL NG; SV Fort +13, Ref +4, Will +16; </p><p></p><p>Str 12(+1), Dex 8(-1), Con 16(+3), Int 8(-1), Wis 22(+6), Cha 14(+2).</p><p></p><p>Skills and Feats: HIDE+0, SPOT+6, LISTEN+8, MOVE SILENTLY-4, balance-4, climb+8, concentration+13(10), diplomacy+3(1), escape artist-4, heal+12(6), jump-2, knowledge(nature)+18(19), scry+0(1), spellcraft+8(9), swim+11, wilderness lore+20(14); combat casting, enlarge spell, extend spell, improved initiative, silent spell, spell focus(Transmutation).</p><p>Skill Extras: +4 concentration when casting in combat.</p><p></p><p>Drd Spells Prepared: (6/7/7/6/6/5/5/3/2/1) (DC = 16 + spell level) 0--Cure Minor Wounds (2), Detect Magic (2), Flare, Resistance; 1--Detect Snares and Pits, Endure Elements (2), Invisibility to Animals, Magic Fang, Obscuring Mist, Pass Without Trace; 2--Animal Messenger, Delay Poison, Hold Animal, Lesser Restoration, Produce Flame, Resist Elements, Warp Wood; 3--Contagion (2), Dominate Animal, Meld Into Stone (2), Water Breathing; 4--Cure Serious Wounds, Flame Strike, Giant Vermin, Reincarnate, Spike Stones, Summon Nature's Ally IV; 5--Death Ward, Hallow, Tree Stride (2), Unhallow; 6--Fire Seeds, Healing Circle (2), Liveoak, Transport via Plants; 7--Greater Scrying, Transmute Metal to Wood, Wind Walk; 8--Command Plants, Summon Nature's Ally VIII; 9--Elemental Swarm.</p><p></p><p>Equipment: 17 MW dart(s), +1 dagger, +1 club (`holy), +1 dart (`flaming), +1 hide (spell resistance (13)), +3 large wooden shield, Bag of Tricks (gray), Brooch of Shielding, Feather Token (anchor), Necklace of Prayer Beads (blessing), Periapt of Health, Ring - Feather Falling, Scarab Golembane (iron), `Amulet of Natural Armor (+2), `Gloves of Swimming and Climbing, `Periapt of Wisdom +2, `Ring - Protection +2, Potion of Nondetection, Potion of Oil of Timelessness, Potion of Truth, Scroll of Flaming Sphere (CL3), Scroll of Freedom of Movement (CL7), Scroll of Lesser Restoration (CL3) (2), Scroll of Reverse Gravity (CL15), Scroll of Word of Recall (CL11), Antitoxin (vial), Thunderstone, 21 gp.</p><p></p><p>Languages: gnome, common.</p><p></p><p>Mount: Bepe, female warpony; HD 2d8+4; hp 7; Init +1; Spd 40 ft; AC 13; Melee 2 hooves +3 (1d3+2); SQ scent; SV Fort +5, Ref +4, Will +0.</p><p>Mount Equipment: bit and bridle, riding saddle, saddlebags.</p><p></p><p>Followers: animal1(17 HD rhinoceros), animal2(17 HD elephant).</p></blockquote><p></p>
[QUOTE="BiggusGeekus@Work, post: 1027734, member: 7828"] Using a character generator: [url]http://www.stanford.edu/~marke/npc.html[/url] Oag, male gnome Drd17; CR 17; HD 17d8+51; hp 118; Init +3; Spd 20 ft; AC 23/18, touch 12, flat-footed 23/18 (+1 size,-1 Dex,+2 nat,+3 armor,+1 armor enh.,+2 shield,+3 shield enh.,+2 defl.); BAB +12; Melee club +15/+10/+5 two-handed (1d6+2+2d6 holy), or dagger +15/+10/+5 light (1d4+2/19-20); Ranged dart +13/+8/+3 (1d4+2+1d6 fire); SA +1 attack vs goblinoids, +1 attack vs kobolds; SQ +2 save vs illusion, +4 dodge vs giants, a thousand faces, animal companion, cantrips (int > 10), low-light vision, nature sense, resist nature's lure, timeless body, trackless step, venom immunity, wild shape (dire), wild shape (elemental) 1/day, wild shape (huge), wild shape (large), wild shape (tiny), wild shape 5/day, woodland stride; AL NG; SV Fort +13, Ref +4, Will +16; Str 12(+1), Dex 8(-1), Con 16(+3), Int 8(-1), Wis 22(+6), Cha 14(+2). Skills and Feats: HIDE+0, SPOT+6, LISTEN+8, MOVE SILENTLY-4, balance-4, climb+8, concentration+13(10), diplomacy+3(1), escape artist-4, heal+12(6), jump-2, knowledge(nature)+18(19), scry+0(1), spellcraft+8(9), swim+11, wilderness lore+20(14); combat casting, enlarge spell, extend spell, improved initiative, silent spell, spell focus(Transmutation). Skill Extras: +4 concentration when casting in combat. Drd Spells Prepared: (6/7/7/6/6/5/5/3/2/1) (DC = 16 + spell level) 0--Cure Minor Wounds (2), Detect Magic (2), Flare, Resistance; 1--Detect Snares and Pits, Endure Elements (2), Invisibility to Animals, Magic Fang, Obscuring Mist, Pass Without Trace; 2--Animal Messenger, Delay Poison, Hold Animal, Lesser Restoration, Produce Flame, Resist Elements, Warp Wood; 3--Contagion (2), Dominate Animal, Meld Into Stone (2), Water Breathing; 4--Cure Serious Wounds, Flame Strike, Giant Vermin, Reincarnate, Spike Stones, Summon Nature's Ally IV; 5--Death Ward, Hallow, Tree Stride (2), Unhallow; 6--Fire Seeds, Healing Circle (2), Liveoak, Transport via Plants; 7--Greater Scrying, Transmute Metal to Wood, Wind Walk; 8--Command Plants, Summon Nature's Ally VIII; 9--Elemental Swarm. Equipment: 17 MW dart(s), +1 dagger, +1 club (`holy), +1 dart (`flaming), +1 hide (spell resistance (13)), +3 large wooden shield, Bag of Tricks (gray), Brooch of Shielding, Feather Token (anchor), Necklace of Prayer Beads (blessing), Periapt of Health, Ring - Feather Falling, Scarab Golembane (iron), `Amulet of Natural Armor (+2), `Gloves of Swimming and Climbing, `Periapt of Wisdom +2, `Ring - Protection +2, Potion of Nondetection, Potion of Oil of Timelessness, Potion of Truth, Scroll of Flaming Sphere (CL3), Scroll of Freedom of Movement (CL7), Scroll of Lesser Restoration (CL3) (2), Scroll of Reverse Gravity (CL15), Scroll of Word of Recall (CL11), Antitoxin (vial), Thunderstone, 21 gp. Languages: gnome, common. Mount: Bepe, female warpony; HD 2d8+4; hp 7; Init +1; Spd 40 ft; AC 13; Melee 2 hooves +3 (1d3+2); SQ scent; SV Fort +5, Ref +4, Will +0. Mount Equipment: bit and bridle, riding saddle, saddlebags. Followers: animal1(17 HD rhinoceros), animal2(17 HD elephant). [/QUOTE]
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