I am working on my Nexus game and I decided that I want to break up vehicle combat into two types: Ground Assault and this other type I'm trying to come up with a name for.
Ground Assault covers ground combat so ground vehicles and helicopters. Combat is short to medium range and terrain is a major factor. There is little vertical to the combat in this type.
The other kind would cover more 3d types of combat and long scale combat. This would be things like Air, Space, and underwater combat. Missiles are fired at great distances and you may have a few actions till it reaches its target. Combat is more about EW and counter measures then dodging.
So I need a term for that other kind of vehicle combat. Maybe some real military term that covers that.
Any ideas?
Ground Assault covers ground combat so ground vehicles and helicopters. Combat is short to medium range and terrain is a major factor. There is little vertical to the combat in this type.
The other kind would cover more 3d types of combat and long scale combat. This would be things like Air, Space, and underwater combat. Missiles are fired at great distances and you may have a few actions till it reaches its target. Combat is more about EW and counter measures then dodging.
So I need a term for that other kind of vehicle combat. Maybe some real military term that covers that.
Any ideas?