Hi folks,
I have a little dilemma and would appreciate some advice from the more experienced gamers / DMs.
First of all I like the new game mechanic of the 4th Edition very much. In the previous edition the battle has been something like "stand-in-front-of-the-enemy-and-see-who-will-first-go-down-due-to-full-attacks"
Now there is a lot more dynamics. The characters are moving a lot due to their powers or even the monsters because of their special abilities.
BUT
If I look at the fighter now the whole conecpt returns to the previous edition. If the fighter markes a monster the monster would best do nothing else than standing the ground and attacking.
But from the first three evenings we played the DMG adventure and the KoTS there is not a single monster which stands best in front of the fighter and keeps simply attacking. All the kobolds and goblins have some nice features related to moving.
So even if the fighter misses the marked kobold and it shifts as an immediate action the fighter gets another attack for having marked the kobold.
It feels like: Get marked and stop moving.
Do I miss something or is this point of view related to my humble experience with the new edition?
Cheers, Evil DM.
I have a little dilemma and would appreciate some advice from the more experienced gamers / DMs.
First of all I like the new game mechanic of the 4th Edition very much. In the previous edition the battle has been something like "stand-in-front-of-the-enemy-and-see-who-will-first-go-down-due-to-full-attacks"
Now there is a lot more dynamics. The characters are moving a lot due to their powers or even the monsters because of their special abilities.
BUT
If I look at the fighter now the whole conecpt returns to the previous edition. If the fighter markes a monster the monster would best do nothing else than standing the ground and attacking.
But from the first three evenings we played the DMG adventure and the KoTS there is not a single monster which stands best in front of the fighter and keeps simply attacking. All the kobolds and goblins have some nice features related to moving.
So even if the fighter misses the marked kobold and it shifts as an immediate action the fighter gets another attack for having marked the kobold.
It feels like: Get marked and stop moving.
Do I miss something or is this point of view related to my humble experience with the new edition?
Cheers, Evil DM.