Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Need advice-getting rid of a player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kichwas" data-source="post: 990583" data-attributes="member: 891"><p>I recently had the problem of a psychotic drug user who had some serious issues in my group.</p><p></p><p>It started fairly innocent. A mutants and masterminds game and I wanted characters from everybody. I got them, only from him I got several different ones every day. At session one he kept rewriting his character during play to take on any ability he saw in play, or anything he found in the rules that he though could counter the current NPC.</p><p></p><p>As I was busy, and to give a new person slack I just ignored it and assumed he'd settle down. But between session one and two I got over 4 new concepts, spread throughout some 40-80 emails, in one week.</p><p></p><p>I started getting angry and told him to settle down and pick just one. He did and it was completely differen than the session one character. Well between sessions two and three it happened again and we had another completely new character.</p><p></p><p>So in this mid period, I got home to volley of new ideas and put my foot down - no more new characters, you can only refine the current concept. He ignored it and kept at it. He started making threats and started sending them to the entire group. We soon realized this guy was not someone we wanted.</p><p></p><p>That's when he tried to defend his actions by saying he'd been high at the previous sessions...</p><p></p><p>Which in my book said right there he was out of my life on all counts.</p><p></p><p>But he showed up the game anyway... I told him not to afterwards, and he started threatening me in emails sent to my entire group.</p><p></p><p>Somehow we eventually got rid of him. I think what it took was when he started making phone calls to my players and they told to leave off... After that it all trickled down to only and email or two and finally went away.</p><p></p><p>Sometimes with some people you have to be blunt, and then brace for the impact and hope your peers will stand with you - because there simply is no other option.</p></blockquote><p></p>
[QUOTE="Kichwas, post: 990583, member: 891"] I recently had the problem of a psychotic drug user who had some serious issues in my group. It started fairly innocent. A mutants and masterminds game and I wanted characters from everybody. I got them, only from him I got several different ones every day. At session one he kept rewriting his character during play to take on any ability he saw in play, or anything he found in the rules that he though could counter the current NPC. As I was busy, and to give a new person slack I just ignored it and assumed he'd settle down. But between session one and two I got over 4 new concepts, spread throughout some 40-80 emails, in one week. I started getting angry and told him to settle down and pick just one. He did and it was completely differen than the session one character. Well between sessions two and three it happened again and we had another completely new character. So in this mid period, I got home to volley of new ideas and put my foot down - no more new characters, you can only refine the current concept. He ignored it and kept at it. He started making threats and started sending them to the entire group. We soon realized this guy was not someone we wanted. That's when he tried to defend his actions by saying he'd been high at the previous sessions... Which in my book said right there he was out of my life on all counts. But he showed up the game anyway... I told him not to afterwards, and he started threatening me in emails sent to my entire group. Somehow we eventually got rid of him. I think what it took was when he started making phone calls to my players and they told to leave off... After that it all trickled down to only and email or two and finally went away. Sometimes with some people you have to be blunt, and then brace for the impact and hope your peers will stand with you - because there simply is no other option. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need advice-getting rid of a player
Top