RigaMortus
Explorer
I'm making a specialist Wizard who will be a Transmuter for the current campaign. I want to primarily make him a "buffer" with spells like Bull's Strength, Cat's Grace, etc. I would like some kick-butt magic (ie Fireball) and maybe protective magic (ie Shield) as secondary, but I'm not sure what school(s) I will make forbidden. I will be starting at 4th level, but the rest of the party is already in their 5th and 6th levels. My scores are pretty good. I don't have them with me at the moment but they are mostly in the 13 to 15 range, with one score being a 17. The 17 of course will be going in Intel.
We are allowed to use the splat books as well as Forgotten Realms feats, spells, PrCs. I plan on being a Sun Elf and taking the Spell Casting Prodigy feat. We can also equip oursleves with magic items based on what our character wealth would be.
Beyond all that, I don't know what spells, feats, path I should take. Any advice on which school(s) I should make forbidden? Any cool tactics to look for?
Any and all advice would be appreciated.
We are allowed to use the splat books as well as Forgotten Realms feats, spells, PrCs. I plan on being a Sun Elf and taking the Spell Casting Prodigy feat. We can also equip oursleves with magic items based on what our character wealth would be.
Beyond all that, I don't know what spells, feats, path I should take. Any advice on which school(s) I should make forbidden? Any cool tactics to look for?
Any and all advice would be appreciated.