there are seven people in our group including the dm, we are all starting out at 1st level to play age of worms dungeon path.
its hard for first levelers to survive in normal adventures and this 'age of worms' is going to be a very hard road to says the dm.
my friends are making the characters from all core rulebooks and in addition the complete warrior, arcane, divine and adventurer are used for us. heroes of horror has just become availanle to be used also.
the dm is using his own world called 'Pathqui' based on ancient india, using hindu myths. there is a house rule so there is a very free and easy attitude towards alignment, so classes can be free from restrictions and paladins and monks can multiclass how they want. paladins still must be having a 'good' component in the alignment, but most other class are allowed any.
we have not played this game for long and wish to make our creations good for this dungeon path, we got into dungeons and dragons last year and have loved to play all the weekends away being all manner of peoples.
how would you suggest we make this group one that has survivability?
i am excited to be a monk, while my other friends are going to create
a ninja
a wizard, but will be called a 'magus'.
a paladin, but will be called a 'chosen of the vedas'
a hexblade, but will be called a 'shiva given'
a dread necromancer, will be called a 'kali birthed'
is this a reasonable party? could it go all the way without many death if we were clever enough? should we get the hexblade to be a cleric?
the ninja player wants to know if he multiclasses into a magical class which to choose, he would like to be an arcane user not godly.
we are all playing humans.
thank you kindly for your time and patience, not the greatest english but i am learning to be british and you are always all americans.
thank you.
its hard for first levelers to survive in normal adventures and this 'age of worms' is going to be a very hard road to says the dm.
my friends are making the characters from all core rulebooks and in addition the complete warrior, arcane, divine and adventurer are used for us. heroes of horror has just become availanle to be used also.
the dm is using his own world called 'Pathqui' based on ancient india, using hindu myths. there is a house rule so there is a very free and easy attitude towards alignment, so classes can be free from restrictions and paladins and monks can multiclass how they want. paladins still must be having a 'good' component in the alignment, but most other class are allowed any.
we have not played this game for long and wish to make our creations good for this dungeon path, we got into dungeons and dragons last year and have loved to play all the weekends away being all manner of peoples.
how would you suggest we make this group one that has survivability?
i am excited to be a monk, while my other friends are going to create
a ninja
a wizard, but will be called a 'magus'.
a paladin, but will be called a 'chosen of the vedas'
a hexblade, but will be called a 'shiva given'
a dread necromancer, will be called a 'kali birthed'
is this a reasonable party? could it go all the way without many death if we were clever enough? should we get the hexblade to be a cleric?
the ninja player wants to know if he multiclasses into a magical class which to choose, he would like to be an arcane user not godly.
we are all playing humans.
thank you kindly for your time and patience, not the greatest english but i am learning to be british and you are always all americans.
thank you.