Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Need critique for my combat system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SpiralBound" data-source="post: 2984747" data-attributes="member: 8396"><p>Thanks for the compliment. My "payment" is that you do a like kindness to the next person you see who could use some help. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I'm almost ready to do my testing now, just have to finish cleaning up the reference sheet for your combat system. In case anyone wants to follow along, here are my test subjects <em>(courtesy of Jamie Buck's NPC generator, plus some modifications to allow for this alt. combat system)</em>:</p><p></p><p>Mujibur, male human Ftr1, hp 10</p><p>Init +1 (+1 Dex)</p><p>AC 14 (+1 Dex, +2 leather armor, +1 Shield)</p><p>BAB/BDB: +1</p><p>Attack: Shortsword, +2 melee, 1d6+1 (19-20/×2); Shortbow, +2 ranged, 1d6 (x3)</p><p>Defense: +4 (+1 Dex, +0 Con, +2 Armor)</p><p>Str 12, Dex 13, Con 11, Int 11, Wis 6, Cha 10</p><p>Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield</p><p></p><p>-----------------------------</p><p></p><p>Vigdis, female human Ftr2, hp 15</p><p>Init +2 (+2 Dex)</p><p>AC 15 (+2 Dex, +2 Armor, +1 Shield)</p><p>BAB/BDB: +2</p><p>Attack: Shortsword, +4 melee, 1d6+2 (19-20/×2); Shortbow, +4 ranged, 1d6 (x3)</p><p>Defense: +8 (+2 Dex, +2 Con, +2 Armor)</p><p>Str 15, Dex 15, Con 14, Int 12, Wis 12, Cha 10</p><p>Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield</p><p></p><p>-----------------------------</p><p></p><p>Glum, male human Ftr5, hp 48</p><p>Init +1 (+1 Dex)</p><p>AC 14 (+1 Dex, +2 Armor, +1 Shield)</p><p>BAB/BDB: +5</p><p>Attack: Shortsword, +9 melee, 1d6+4 (19-20/×2); Shortbow, +6 ranged, 1d6 (x3)</p><p>Defense: +9 (+1 Dex, +1 Con, +2 Armor)</p><p>Str 18, Dex 13, Con 13, Int 12, Wis 10, Cha 11</p><p>Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield</p><p></p><p>-----------------------------</p><p></p><p>Erika, female human Rog1, hp 6</p><p>Init +3 (+3 Dex)</p><p>AC 16 (+3 Dex, +2 Armor, +1 Shield)</p><p>BAB/BDB: +0</p><p>Attack: Shortsword, +0 melee, 1d6 (19-20/×2); Shortbow, +3 ranged, 1d6 (x3)</p><p>Defense: +5 (+3 Dex, +0 Con, +2 Armor)</p><p>Str 11, Dex 17, Con 10, Int 13, Wis 15, Cha 14</p><p>Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield</p><p></p><p>-----------------------------</p><p></p><p>Herdis, female human Rog3, hp 17</p><p>Init +3 (+3 Dex)</p><p>AC 16 (+3 Dex, +2 Armor, +1 Shield)</p><p>BAB/BDB: +2</p><p>Attack: Shortsword, +1 melee, 1d6-1 (19-20/×2); Shortbow, +5 ranged, 1d6 (x3)</p><p>Defense: +9 (+3 Dex, +2 Con, +2 Armor)</p><p>Str 8, Dex 16, Con 15, Int 10, Wis 14, Cha 16</p><p>Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield</p><p></p><p>-----------------------------</p><p></p><p>Sheherazad, male human Rog4, hp 27</p><p>Init +2 (+2 Dex)</p><p>AC 15 (+2 Dex, +2 Armor, +1 Shield)</p><p>BAB/BDB: +3</p><p>Attack: Shortsword, +1 melee, 1d6-2 (19-20/×2); Shortbow, +5 ranged, 1d6 (x3)</p><p>Defense: +8 (+2 Dex, +1 Con +2 Armor)</p><p>Str 6, Dex 14, Con 13, Int 12, Wis 15, Cha 7</p><p>Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield</p><p></p><p>-----------------------------</p><p></p><p>I've adjusted their AC and Attacks to reflect the equipment I've given them, and I'm ignoring any feats they would/should have at their levels. There's enough to test for without tossing in Improved Init., Power Attack, Weap. Focus, etc. They <u>shouldn't</u> act any differently as a result of this alternate combat system, so there's no advantage to including them in this test. For BDB, I'm giving them the same value as their BAB just to have a starting number to work from. Since all the NPCs are wearing the same leather and using the same weapons, all of which are Piercing weapons, I'm just listing one Defense bonus. For an actual campaign where you're guaranteed to encounter different weapons, you would simply list this as three numbers, probably like this: "Defense (P/S/C): +8/+6/+7" for an armor that granted a +2/+0/+1. For reference sake, my definition of "standard combat rules" are the ones in the D&D Player's Handbook v.3.5.</p></blockquote><p></p>
[QUOTE="SpiralBound, post: 2984747, member: 8396"] Thanks for the compliment. My "payment" is that you do a like kindness to the next person you see who could use some help. :D I'm almost ready to do my testing now, just have to finish cleaning up the reference sheet for your combat system. In case anyone wants to follow along, here are my test subjects [i](courtesy of Jamie Buck's NPC generator, plus some modifications to allow for this alt. combat system)[/i]: Mujibur, male human Ftr1, hp 10 Init +1 (+1 Dex) AC 14 (+1 Dex, +2 leather armor, +1 Shield) BAB/BDB: +1 Attack: Shortsword, +2 melee, 1d6+1 (19-20/×2); Shortbow, +2 ranged, 1d6 (x3) Defense: +4 (+1 Dex, +0 Con, +2 Armor) Str 12, Dex 13, Con 11, Int 11, Wis 6, Cha 10 Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield ----------------------------- Vigdis, female human Ftr2, hp 15 Init +2 (+2 Dex) AC 15 (+2 Dex, +2 Armor, +1 Shield) BAB/BDB: +2 Attack: Shortsword, +4 melee, 1d6+2 (19-20/×2); Shortbow, +4 ranged, 1d6 (x3) Defense: +8 (+2 Dex, +2 Con, +2 Armor) Str 15, Dex 15, Con 14, Int 12, Wis 12, Cha 10 Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield ----------------------------- Glum, male human Ftr5, hp 48 Init +1 (+1 Dex) AC 14 (+1 Dex, +2 Armor, +1 Shield) BAB/BDB: +5 Attack: Shortsword, +9 melee, 1d6+4 (19-20/×2); Shortbow, +6 ranged, 1d6 (x3) Defense: +9 (+1 Dex, +1 Con, +2 Armor) Str 18, Dex 13, Con 13, Int 12, Wis 10, Cha 11 Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield ----------------------------- Erika, female human Rog1, hp 6 Init +3 (+3 Dex) AC 16 (+3 Dex, +2 Armor, +1 Shield) BAB/BDB: +0 Attack: Shortsword, +0 melee, 1d6 (19-20/×2); Shortbow, +3 ranged, 1d6 (x3) Defense: +5 (+3 Dex, +0 Con, +2 Armor) Str 11, Dex 17, Con 10, Int 13, Wis 15, Cha 14 Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield ----------------------------- Herdis, female human Rog3, hp 17 Init +3 (+3 Dex) AC 16 (+3 Dex, +2 Armor, +1 Shield) BAB/BDB: +2 Attack: Shortsword, +1 melee, 1d6-1 (19-20/×2); Shortbow, +5 ranged, 1d6 (x3) Defense: +9 (+3 Dex, +2 Con, +2 Armor) Str 8, Dex 16, Con 15, Int 10, Wis 14, Cha 16 Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield ----------------------------- Sheherazad, male human Rog4, hp 27 Init +2 (+2 Dex) AC 15 (+2 Dex, +2 Armor, +1 Shield) BAB/BDB: +3 Attack: Shortsword, +1 melee, 1d6-2 (19-20/×2); Shortbow, +5 ranged, 1d6 (x3) Defense: +8 (+2 Dex, +1 Con +2 Armor) Str 6, Dex 14, Con 13, Int 12, Wis 15, Cha 7 Equipment: Shortsword, Shortbow, Quiver (10), Leather Armor, Light Wooden Shield ----------------------------- I've adjusted their AC and Attacks to reflect the equipment I've given them, and I'm ignoring any feats they would/should have at their levels. There's enough to test for without tossing in Improved Init., Power Attack, Weap. Focus, etc. They [u]shouldn't[/u] act any differently as a result of this alternate combat system, so there's no advantage to including them in this test. For BDB, I'm giving them the same value as their BAB just to have a starting number to work from. Since all the NPCs are wearing the same leather and using the same weapons, all of which are Piercing weapons, I'm just listing one Defense bonus. For an actual campaign where you're guaranteed to encounter different weapons, you would simply list this as three numbers, probably like this: "Defense (P/S/C): +8/+6/+7" for an armor that granted a +2/+0/+1. For reference sake, my definition of "standard combat rules" are the ones in the D&D Player's Handbook v.3.5. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Need critique for my combat system
Top