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Need fun cursed sword ideas!
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<blockquote data-quote="Grognerd" data-source="post: 7519507" data-attributes="member: 6968425"><p>I guess it depends on how silly you want your fun to be. The big fluffy rabbit ears above are fun in a silly sort of way. But does that fit your campaign? Are you looking for a sillly-fun curse, or a thematic-fun curse? That would help us know what kind of suggestions to give.</p><p></p><p>I tend towards thematic-fun in my games. And the best curses are those that you don't initially even see as a curse. It's more insidious that way. I also like the subtle transformations of otherwise beneficial properties into something dangerous. For example, say the sword had the minor property "gleaming" so it is never dirty. Now let's turn it into a curse: the sword is gleaming because magic makes the blood flow away from the blade. In this case, the blood flows downward, so it drips from the blade onto the hands of whoever is holding the sword. Now you have two options. One option is that the magically repelled blood causes a loss of grip, so the character risks losing his grip on the sword with every swing or parry. A second option might be that the blood - repelled magically - then has a "magical recoil" that causes it to go from being non-sticky to being exceptionally sticky, so your paladin finds himself with permanently bloodied hands, which for a CHA based face character might be a bit... disconcerting ... in social situations.</p><p></p><p>I said all that just to say this: do whatever you want, but remember not to isolate your fun to the silly type. Unless that is the theme of your game, in which case it's a win-win! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Grognerd, post: 7519507, member: 6968425"] I guess it depends on how silly you want your fun to be. The big fluffy rabbit ears above are fun in a silly sort of way. But does that fit your campaign? Are you looking for a sillly-fun curse, or a thematic-fun curse? That would help us know what kind of suggestions to give. I tend towards thematic-fun in my games. And the best curses are those that you don't initially even see as a curse. It's more insidious that way. I also like the subtle transformations of otherwise beneficial properties into something dangerous. For example, say the sword had the minor property "gleaming" so it is never dirty. Now let's turn it into a curse: the sword is gleaming because magic makes the blood flow away from the blade. In this case, the blood flows downward, so it drips from the blade onto the hands of whoever is holding the sword. Now you have two options. One option is that the magically repelled blood causes a loss of grip, so the character risks losing his grip on the sword with every swing or parry. A second option might be that the blood - repelled magically - then has a "magical recoil" that causes it to go from being non-sticky to being exceptionally sticky, so your paladin finds himself with permanently bloodied hands, which for a CHA based face character might be a bit... disconcerting ... in social situations. I said all that just to say this: do whatever you want, but remember not to isolate your fun to the silly type. Unless that is the theme of your game, in which case it's a win-win! :) [/QUOTE]
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