Need help! How would YOU find an invisible tower?


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If the mountain can't come to Mohammed...

Don't even try to find it - do you want the tower? Or the evil diviners/necromancers inside of it? I'm guessing the latter.

Make them come to you.

I'd suggest a few readily scriable delivery restaurants - a pizza place in one quarter, a oriental place in another, a deli/subs place in another, and a really *good* sit-down steakhouse in the last.

Sooner or later, one of those is *bound* to get them.

Of course, you may have other ideas on how to make them come to you. But I'm hungry. :)
 

Quip said:
Trying to randomly hit it with any magic is a *horrible* idea, 500 square miles is a ridiculous area for any magic.

It's 250,000 square miles. When I said it was an area about the size of Texas, I wasn't kidding.

b) If not, how powerful are the current residents? 500 years of isolation and security, can result in weaker "decendant" spellcasters with a false sense of security.

Yes, but depending on weak, decadent enemies is a sign that your adventurers are also weak and decadent, with a false sense of overconfidence. Never, ever, take a step of logic that depends on your enemy being less powerful or less intelligent than you fear, unless you've got direct evidence. Otherwise, you go in underprepared, and wind up as a small grease spot in the middle of a wasteland the size of Texas :)
 

We found it!

I'll tell you how, although I won't give too many spoilers for Sagiro's story hour. First, we're hunting for the tower - or, more specifically, something in the tower. If everyone had died off and left it for us we would be okay with that. Heh.

We had a few things to our advantage, and a few disadvantages as well. For one thing, the space we were hunting in was smaller than we originally feared, about 250 miles on a side - so only 62,500 square miles. :p It wasn't completely uninhabited, either, being populated by what appears to be a race of something resembling stone giants. Thus, the concept of the largest humanoid waste dump became a lot less viable. Finally, Sagiro knew the limits and capabilities of the anti-divination magic, so he'd know if we managed to sneak around it.

We traveled via wind walk and polymorph for about four or five days, hiding in rope tricks at night and generally staying out of sight. Once we got to roughly the center of the area and survived an encounter with the worst. wildlife. ever., we tried a few find the path spells. The first one (which mentioned the tower by name) was throttled off by their anti-divination magic immediately. The second one was a little cleverer, but we weren't powerful enought to break through the spells; it, too, shut off immediately. When it did, we slapped a nondetection on the spellcaster and changed location. At this point, we were considering knitting this really long rope....

But one of our wizards had a brainstorm. One of our enemies had once sent us a false vision of this tower while he was toying with us mentally. Thus, our next find the path was something like "find the location which corresponds with actual location of where that vision represented." A little complicated, but sufficiently obscure so as to not trigger the tower's defenses, and the find the path jerked into life. It failed a few minutes later as the tower's secondary defenses figured out that something had latched onto it, but by then we had the trail.

Good thing, too; the sage who told us it was an invisible tower bigger on the inside than the outside was apparently wrong. The place is smack-dab inside of a stone giant village, guarded by them - and it's a giant statue of a stone beholder.

Oh, that bodes well. :D

Thanks again, everyone! We never tried the bird bones - just as well, considering the circumstances - but I still love the idea.
 

Huzza! Success!

Congrats on advancing to the next life threatening situation! :D

The situation was certainly more interesting than I had expected, what with stone giants and horrible widlife (what was that anyway? I guess I'll have to read the story hour...). I was sorta right about one thing, that vision was a clue that got around you predicament. I dont know if it was intended or not, but it worked!


Umbran said:
It's 250,000 square miles. When I said it was an area about the size of Texas, I wasn't kidding.

Doh! I meant that, but I typed the wrong thing! :o

You wouldn't believe how often I do that while talking in real life. :)

Oh and was just saying to consider the possiblities, not to assume. I know all about that, most of my characters end up as grease spots for similar reasons. :)
 
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I was going to post:

Go to the very center of the wasteland and build a temple of goodness, and they will come to you.

Before I remembered your time limit problem, but it still bears mentioning. :D
 





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