Revamped
The Dreamspeakers are the followers of Morpheus who use their abilities to see and guide the dreamer to their visions or dreams of yet to come. They are the ones who help Morpheus on the Dreamplane.
Most Dreamspeakers are Black Mages, Blue Mages, White Mages and Geomancers. Psychic and Crystal Warriors also have been known to be Dreamspeakers as well
Hit Die: d8
Requirements:
To become a Dreamspeaker, a character must fulfill all these criteria:
Knowledge (Dreams): 8 Ranks
Spellcraft: 8 Ranks
Special: Ability to Cast 3rd level Power, Divine or Arcane Spells
Special: Must journey on a dreamquest (given by a Dreamspeaker to test ones worthyness)
Class Skills:
The Dreamspeaker’s class skills (and the key ability for each skill) are: Concentration (Con), Lucid Dreaming (Wis), Knowledge (Taken Individually) (Int), Listen (Wis), Spot (Wis), Spellcraft (or Psicraft) (Int), Decipher Script (Int) and Sense Motive (Wis).
Skill Points at each level: 4 + Int modifier
Desert Master Progression Table:
Class Level Base Attack Bonus Fort Ref Will Special
1st +0 +2 +0 +2 +1 Spellcasting Level, Morpheus' Kiss
2nd +1 +3 +0 +3 +1 Spellcasting Level, Dream Secret
3rd +1 +3 +1 +3 +1 Spellcasting Level, Morpheus' Sigh
4th +2 +4 +1 +4 +1 Spellcasting Level, Dream Secret
5th +2 +4 +1 +4 +1 Spellcasting Level, Dream
6th +3 +5 +2 +5 +1 Spellcasting Level, Dream Secret
7th +3 +5 +2 +5 +1 Spellcasting Level, Lullaby
8th +4 +6 +2 +6 +1 Spellcasting Level, Dream Secret
9th +4 +6 +3 +6 +1 Spellcasting Level, Dreamwalk
10th +5 +7 +3 +7 +1 Spellcasting Level, Dream Secret
Class Features:
Weapon and Armor Proficiency: All Dreamspeakers are proficient with all Simple Weapons, and are not profficient with any armor or shields.
+1 Spellcasting Level: The Dreamspeaker gains an effective 1 level higher for his previous spell casting class. If he was of two spellcasting classes, he can pick which one to apply to. If he was psycich, the same applies. They do not get any bonuses (metamagic feats, etc).
Morpheus' Kiss: At 1st level, Dreamspeakers are immune to sleep and sleep like effects and meditate as elves do. Those who meditate now can visit the Dreamplane.
Dream Secret: At 2nd level (and every other level after that: 4th, 6th, 8th and 10th), the Dreamspeaker can apply one of the following metamagic feats to any Illusion or Divination spell he knows: Extend Spell, Heighten Spell, Empower Spell, Enlarge Spell and Maxamize Spell. It does not add the levels higher as it normally would. You may only have ONE metmagic feat tied to a specific spell. You cannot stack Dream Secrets.
Morpheus' Sigh: At 3rd level a Dreamspeaker gains the ability to cast sleep and dream on any creature regardless of immunities. The spells are cast in unison and cannot be cast seperatly as part of this ability. The target is allowed a single will save (DC 15+ combined caster level of Dreamspeaker). The target's HD must not be greater then the Dreamspeaker's combined caster level. This ability is usable 1/Dreamspeaker level a day.
Dream: At 5th level, the Dreamspeaker gains the ability to cast the Dream spell as a sorcerrer of his level. Even creatures that are immune to sleep and sleep like effects are targeted with this spell. This ability is usable 3/Dreamspeaker level a day.
Lullaby: At 7th level, the Dreamspeaker gains one of the following abilities: Darkness, Sleep, Persistant Image, Mirage Arcana or True Seeing as a sorcerrer of his level. Which ever ability he chooses, he also gets a free Dream Secret added to it.
Dreamwalk: At 9th level, the Dreamspeaker gains the ability to move into the Dreamplane at will.