Greenfield
Adventurer
Consider working out a system where range increments are based on the weapon and the user's Dexterity.
Say 10 x Dex for the Longbow, 6 x Dex for the shortbow, etc. You could convert standard weapon range increments easily enough by presuming that they were based on the average person, with a Dex of 10.
It adds a fine-tuning to range mods, making them personal.
Just a thought.
Say 10 x Dex for the Longbow, 6 x Dex for the shortbow, etc. You could convert standard weapon range increments easily enough by presuming that they were based on the average person, with a Dex of 10.
It adds a fine-tuning to range mods, making them personal.
Just a thought.