Baumi
Adventurer
HiHo!
I will GM next Saturday and I have something in plan for my players, but I need to work it out a bit more ... but here is the scenery:
The players want a magical Gem from a merchant and he is willing to give it to them but only if they stop some thugs who are robbing caravans from an important tunnel (it's all in a Menzoberanzan like Underground Complex).
But the twist is that he want the Leader alive because it is his brother, which he hate but not so much that he want to see him dead. I have also decided that he will be a Spelluser (dont know what kind yet).
But I don't really know how to make it interesting for them, it should be hard but manageable (non-combat solution would be great).
So is there someone who have done that in the past and who can help me to work it out a bit more (location, number of enemies, strategies,...).
Many THANKS in Advance!
Baumi
P.S.: I play this under Lejendary Adventure so I don't need stats....
I will GM next Saturday and I have something in plan for my players, but I need to work it out a bit more ... but here is the scenery:
The players want a magical Gem from a merchant and he is willing to give it to them but only if they stop some thugs who are robbing caravans from an important tunnel (it's all in a Menzoberanzan like Underground Complex).
But the twist is that he want the Leader alive because it is his brother, which he hate but not so much that he want to see him dead. I have also decided that he will be a Spelluser (dont know what kind yet).
But I don't really know how to make it interesting for them, it should be hard but manageable (non-combat solution would be great).
So is there someone who have done that in the past and who can help me to work it out a bit more (location, number of enemies, strategies,...).
Many THANKS in Advance!
Baumi
P.S.: I play this under Lejendary Adventure so I don't need stats....
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