Ok I'm working on blast effects now. I have a base damage for most things in my game but I need blast radii. I have a personal weapons range list like this:
Range (Penalty) Distance Weapon types Examples
Close Quarters 30ft. Melee, Pistols, Shotguns, SMG, Throwing Knives Inside a room.
Short (-5) 120ft. Pistols, Shotguns, SMG, Assault Rifles, Javelin Across the street ranges
Medium (-10) 240ft. SMG, Assault Rifles, Short Bow Down the street a few city blocks
Longbow (-15) 540ft. Old Rifles, Longbow Across a field
Long (-20) 1050ft. Assault Rifles, SAWs, Sniper Rifles Across downtown
Extreme (-30) 2400ft. Sniper Rifles One end of a small city to another
I use this instead of figuring out a bunch of weapon ranges in great detail. I got the idea of using this table for blast effects as well. Basically a grenade would do primary damage to everyone within close quarters and has a chance of doing secondary damage at short range (ie you get a savings throw). This would be from shrapnel, etc. Explosives would also have an additional range called "Target" for weapons that penetrate and make smaller explosions. Some explosive weapons may only do concussion as their secondary blast radius effect.
Anyway that is the idea I have so far. Right now I'm trying to figure out what blast ranges different kinds of weapons would have. I know that air to air missiles and such would normally not have another craft close enough to matter but if they shot something on the ground what would they do?
These are some examples I am working on:
[FONT=Verdana, sans-serif]Grenade Launcher[/FONT]
[FONT=Verdana, sans-serif]20 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]25 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]30 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]40 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]FIM-92 Stinger Missile[/FONT]
[FONT=Verdana, sans-serif]105 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]Hydra 70 Rockets[/FONT]
[FONT=Verdana, sans-serif]120 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]AIM-120 AMRAMM[/FONT]
[FONT=Verdana, sans-serif]AIM-54 Phoenix Missile[/FONT]
[FONT=Verdana, sans-serif]AIM-9 Sidewinder Missile [/FONT]
[FONT=Verdana, sans-serif]AIM-7 Sparrow Missile[/FONT]
[FONT=Verdana, sans-serif]BGM- 71 TOW Missile [/FONT]
[FONT=Verdana, sans-serif]155 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]200 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]AGM-114 Hellfire[/FONT]
[FONT=Verdana, sans-serif]AGM-65 Maverick Missile[/FONT]
[FONT=Verdana, sans-serif]MGM-104 ATACMS[/FONT]
Any help would be great!
Range (Penalty) Distance Weapon types Examples
Close Quarters 30ft. Melee, Pistols, Shotguns, SMG, Throwing Knives Inside a room.
Short (-5) 120ft. Pistols, Shotguns, SMG, Assault Rifles, Javelin Across the street ranges
Medium (-10) 240ft. SMG, Assault Rifles, Short Bow Down the street a few city blocks
Longbow (-15) 540ft. Old Rifles, Longbow Across a field
Long (-20) 1050ft. Assault Rifles, SAWs, Sniper Rifles Across downtown
Extreme (-30) 2400ft. Sniper Rifles One end of a small city to another
I use this instead of figuring out a bunch of weapon ranges in great detail. I got the idea of using this table for blast effects as well. Basically a grenade would do primary damage to everyone within close quarters and has a chance of doing secondary damage at short range (ie you get a savings throw). This would be from shrapnel, etc. Explosives would also have an additional range called "Target" for weapons that penetrate and make smaller explosions. Some explosive weapons may only do concussion as their secondary blast radius effect.
Anyway that is the idea I have so far. Right now I'm trying to figure out what blast ranges different kinds of weapons would have. I know that air to air missiles and such would normally not have another craft close enough to matter but if they shot something on the ground what would they do?
These are some examples I am working on:
[FONT=Verdana, sans-serif]Grenade Launcher[/FONT]
[FONT=Verdana, sans-serif]20 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]25 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]30 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]40 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]FIM-92 Stinger Missile[/FONT]
[FONT=Verdana, sans-serif]105 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]Hydra 70 Rockets[/FONT]
[FONT=Verdana, sans-serif]120 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]AIM-120 AMRAMM[/FONT]
[FONT=Verdana, sans-serif]AIM-54 Phoenix Missile[/FONT]
[FONT=Verdana, sans-serif]AIM-9 Sidewinder Missile [/FONT]
[FONT=Verdana, sans-serif]AIM-7 Sparrow Missile[/FONT]
[FONT=Verdana, sans-serif]BGM- 71 TOW Missile [/FONT]
[FONT=Verdana, sans-serif]155 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]200 mm Cannon[/FONT]
[FONT=Verdana, sans-serif]AGM-114 Hellfire[/FONT]
[FONT=Verdana, sans-serif]AGM-65 Maverick Missile[/FONT]
[FONT=Verdana, sans-serif]MGM-104 ATACMS[/FONT]
Any help would be great!
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