Nightcloak
First Post
Catavarie said:Well I had a planned on giving it to one of the player's prior to pitting them against a deadly Mage that will more than likely kill them, thus the reason for the feather, and all players other than the one who holds the feather will be forced to repeat the same action which they took, so basically the player that uses the feather will become the "Hero" of sorts giving them an edge in the battle. You know kinda like the Omega 13 in Galaxy Quest. I want it to be used to inhance a dramatic moment in the game to make it even more memorable.
Of course if I happen to have an NPC follow them along on the final fight then thry could have the use of it, but I doubt that it would be quite as memorable a battle then.
Oh. definitly don't have an NPC save them. I just wanted to know who would be using the item for game mechanical reasons. Your plan is just fine as is.
The reason I was a little concerned about a PC using it is application. But it sounds like you have the timing planed (hopefully

Like I said. Just curious on how it will work. The imagery itself is wonderful and will make for a memorable game.