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Need Some Ideas On Dealing With Death.
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<blockquote data-quote="Remathilis" data-source="post: 4549215" data-attributes="member: 7635"><p>Intriguing, but...</p><p></p><p>Assuming your using challenges and DCs or something resembling appropriate challenges (enemies not very high over CR, DCs that are within max skills ranks +20) then, as a player, their is never a need to raise th Death Flag. If the penalty for failure isn't "death", than no reasonable challenge is worth the Carrot:Stick ratio. </p><p></p><p>UNLESS</p><p></p><p>You've made a challenge that is far beyond the assumed norms (monsters with CRs 5 or more over party level, DCs beyond the PCs potential max roll). so that the PCs have to raise the death flag or else have no chance as "succeeding", your pretty much just building death traps, no different than the standard rules. Sure, the boons could aid the PC in a now life-or-death situation, but its no different than the standard rules. </p><p></p><p>Unless I'm missing something, there is no reason to raise the death flag (since all manner of terrible things the DM can do it you is never worse than the loss of the PC) unless the DM makes a scenario that forces you to (which is really no better than the DM creating a death trap anyway).</p><p></p><p>Did I miss something?</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4549215, member: 7635"] Intriguing, but... Assuming your using challenges and DCs or something resembling appropriate challenges (enemies not very high over CR, DCs that are within max skills ranks +20) then, as a player, their is never a need to raise th Death Flag. If the penalty for failure isn't "death", than no reasonable challenge is worth the Carrot:Stick ratio. UNLESS You've made a challenge that is far beyond the assumed norms (monsters with CRs 5 or more over party level, DCs beyond the PCs potential max roll). so that the PCs have to raise the death flag or else have no chance as "succeeding", your pretty much just building death traps, no different than the standard rules. Sure, the boons could aid the PC in a now life-or-death situation, but its no different than the standard rules. Unless I'm missing something, there is no reason to raise the death flag (since all manner of terrible things the DM can do it you is never worse than the loss of the PC) unless the DM makes a scenario that forces you to (which is really no better than the DM creating a death trap anyway). Did I miss something? [/QUOTE]
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