Needs some lords of nightmares

abri

Mad Scientist
So imagine a world where all demons originates from the nightmares of sentient creatures. They live in a infinitely varied planes where all conditions are possibles and most likely illogically adjacent. Now when many peoples have similar nightmares, not only do they create lots of lesser demons unique to their nightmares, but a more powerfull demon form , amalgam of the various nightmares.
The more common the nightmare, the more powerfull the demon untill it is known as a lord of nightmares.


Now I need help: what would those demon lords be? What are the nightmares of a bronze age/low iron age society?
A dozen of those would be nice to serve as behind the plot bbeg or for the fluff.
Thanks in advance.
 

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abri said:
Now I need help: what would those demon lords be? What are the nightmares of a bronze age/low iron age society?
The cold, starvation, the dark, diseases, local predators, eaters of carrion, Foreign tribes.
 

Bronze / low iron?

1. The Chase: An unidentified monster that lives to hunt. The Chase uses all manner of foul demonic tricks to gain ground on his enemies, including Time-perception dilating effects that cause his victims to feel as if they are running in slow motion, while he draws ever nearer. He feeds on the adrenaline that his victims pump out while their fear response works overtime. The Hunter has one horrible weakness: he himself is a pushover. If the dreamer were to turn and face him with bravery in his heart, he retreats to find some other sleeper.

2. The Mockery: This foul beast desires nothing more than confusion. His nightmares bend reality in ways that are not so, to terrifying effect. Whether it being dreams of the dead walking once more or loved ones turning away in misery, the Mockery changes reality during his time. His greatest weakness though is being rebuffed. If the dreamer is to argue against his world, or finds him out, he admits defeat, but vows to try again another day.
 


The Unnameable - (fear of the unknown, patron of evil spellcasters and unreasonable supersitions)
The Devourer - (concept of cannabilism, patron of vultures, crows, ravens, ghouls, ghasts, and of course, the cannabilistic)
The Watcher - (fear that one is always being watched and/or controled, patron of paranoia).
The Cradle - (fear of unethical doctors/authority figures, patron of asylums and madness)
The Grin - (fear of jesters/clowns/childhood toys, patron of malevonent tricksters)
The Lady in the Dark - (fear of treachery by those closest to them, patron of the paranoid, competes directly with The Watcher)
The Deep One - (claustrophobia, patron of jailers and torturers)
The One - (xenophobia, patron of mad and the prejudiced, competes with The Cradle and The Unnameable)
The Creeping - (fear of insects/spiders/related, patron of the aforementioned)
The Shadowed - (fear of the dark, patron of those who live in the darkness, competes with The Unnameable)
The Skull - (fear of death, patron of undertakers/murderers/assasins/etc)
The Grasping Hand - (fear of loss, patron of misers and the covetous)

Amazing what a bit of wikipediaing and just a touch of creative licsence with previous material can do. :]
 

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