BLACKDIRGE
Adventurer
I have a group of players who refuse to play anythin other than neutrals (they would play evil's if I would let them). While this would be fine if it were just a few of them, I find it increasingly difficult to motivate a whole party of neutral characters. I tend to use WoTC modules which seem to be centered around "good" characters wanting to do "good" things. My bunch of neutrals only want to know how much gold and or magical items are in it for them.
I don't dislike the neutral alignments, but I'm finding that my players are using neutrality as a way to screw each other over without being evil. Hiding treasure and lying to each other seems to be their Idea of neutrality.
Is it so bad to play a good character? I mean that is what the game was designed for. Anyone else have this broblem.
I don't dislike the neutral alignments, but I'm finding that my players are using neutrality as a way to screw each other over without being evil. Hiding treasure and lying to each other seems to be their Idea of neutrality.
Is it so bad to play a good character? I mean that is what the game was designed for. Anyone else have this broblem.