I don't think I was trying to stifle conversation and feel it's unfair to label me as doing so; I maintain that writing "this keeps getting touted as a good thing is almost as infuriating at this point. I've never been more stifled in a game then with this crap" is not an authentic invitation to conversation and seems more like threadcrapping.As I said above, we're considering switching to PF2r from 5e so I welcome the discussion. The OP didn't make this a (+) thread and ending with "What do y'all think?" seems to invite people's thoughts. Please stop trying to stifle conversation - if you only want to post in a PF2 Cheerleader-Only (+) thread anyone can make one.
What do you like most about PF2? What draws you to it that you don't see elsewhere or is just done superior?
Did 13th Age's ambiguity regarding positioning, exact effects of spells (especially AoE), and other hand-waving bother you? It didn't bother me, but some in my group really have a hard time with it (the arguments over intercepting...ugh). As well, the amount of freeform one has to do with skill checks, using Icon Dice, etc. Again, I like that sort of thing, but it's not for everyone.@Eric V , @Thomas Shey Thanks, that's pretty useful!
It's interesting that both of you mentioned 13th Age. I ran a 4 year campaign and really enjoyed it - what will draw me as a fan of 13th Age to PF2? And where does it scratch different itches to help choose the right game for a particular table.
@Eric V , @Thomas Shey Thanks, that's pretty useful!
It's interesting that both of you mentioned 13th Age. I ran a 4 year campaign and really enjoyed it - what will draw me as a fan of 13th Age to PF2? And where does it scratch different itches to help choose the right game for a particular table.
OP asked what I thought and I told him. Admittedly on a bad day. But I agree with what I said so .I don't think I was trying to stifle conversation and feel it's unfair to label me as doing so; I maintain that writing "this keeps getting touted as a good thing is almost as infuriating at this point. I've never been more stifled in a game then with this crap" is not an authentic invitation to conversation and seems more like threadcrapping.
Did 13th Age's ambiguity regarding positioning, exact effects of spells (especially AoE), and other hand-waving bother you? It didn't bother me, but some in my group really have a hard time with it (the arguments over intercepting...ugh). As well, the amount of freeform one has to do with skill checks, using Icon Dice, etc. Again, I like that sort of thing, but it's not for everyone.
They really do satisfy different desires.
I have yet to be a player in a PF2e game so my perspective has been purely from the GM seat for whatever that’s worth. Prior to switching to PF2e, my group played 5e so that was the baseline we were coming from.What do you like most about PF2? What draws you to it that you don't see elsewhere or is just done superior?
I'd actually be curious to hear what you do like. You've listed your complaints and maybe it's just selective memory on my part, but I don't know if I've ever seen you talk up what you do like. That might be helpful for @Blue if they're considering giving it a try.I've been mostly equally positive and critical about PF2 on these boards overall. I think it's helpful to have both perspectives from someone who's honestly interacted with it quite a bit.
I'd be happy to list some positives.I'd actually be curious to hear what you do like. You've listed your complaints and maybe it's just selective memory on my part, but I don't know if I've ever seen you talk up what you do like. That might be helpful for @Blue if they're considering giving it a try.
I know you're very particular about what you want in a game system, which sounds like you've mostly been unsuccessful in finding that perfect fit for your group.