Templetroll
Explorer
Re: Re: Never homebrewed!
I started gaming with a group where 7 or 8 of us had our own worlds. When I joined I thought creating a world was what you did as a DM. We didn't do books, we just explained to the group during character creation about our world. if we had a map, we passed it around. Now, we would put it on a website.
My homebrew wasn't as complete as some folks make their's. it did have a good depth to the main adventuring area and I gladly filed in areas when someone decided to go off in an odd direction. The best part was when my players would work on something that I had put in the world to help me fill in blanks. I took the clue that those things were something they wanted more of so would use the stuff in an adventure or three. it made for a better time for us all.
One thing I did first was doodle a map on the back of a computer card. (yes, it was so long ago that computer cards were still in use, at least by the DLA)
Another thing I did was steal mercilessly from every published world and rework the reason for their being so it fit MY world! That was fun as players found out things; I loved to surprise them.
Mr Fidgit said:with one particular gaming group, i just got so tired of being handed a new worldbook for each new game (they loved creating new homebrews), i figured i wouldn't put myself through the trouble of writing up all of that information (and having no one really read it)
I started gaming with a group where 7 or 8 of us had our own worlds. When I joined I thought creating a world was what you did as a DM. We didn't do books, we just explained to the group during character creation about our world. if we had a map, we passed it around. Now, we would put it on a website.

My homebrew wasn't as complete as some folks make their's. it did have a good depth to the main adventuring area and I gladly filed in areas when someone decided to go off in an odd direction. The best part was when my players would work on something that I had put in the world to help me fill in blanks. I took the clue that those things were something they wanted more of so would use the stuff in an adventure or three. it made for a better time for us all.
One thing I did first was doodle a map on the back of a computer card. (yes, it was so long ago that computer cards were still in use, at least by the DLA)

Another thing I did was steal mercilessly from every published world and rework the reason for their being so it fit MY world! That was fun as players found out things; I loved to surprise them.
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