Dark Jezter
First Post
IGN has posted the first details of Neverwinter Nights 2. Here are some highlights from the article...
Also, the article links to two NWN2-related interviews:
Obsidion interview at GameSpy
Bioware interview at Neverwinter Vault
- The game is being developed by Obsidion Software, a new development company whose staff includes veteran RPG creators from Black Isle Studios (the same guys who made Baldur's Gate, Planescape, and Icewind Dale). The game will use the same Aurora Engine that NWN1 did, albeit a greatly-advanced version of it. Bioware will be providing assistance in the development of the game.
- The game will feature lots of multiplayer support and user customizability options just like NWN did.
- Much like how the city of Athkatla played a central role in BG2, Obsidion wants to make the city of Neverwinter a very large and intriguing city for NWN2's single player campaign.
- You will only directly control one character, but Obsidion is looking at adding multiple henchman support (similar to Hordes of the Underdark).
- Obsidion wants to make module creation an easier process through the use of "module wizards", similar to the wizards found in MS Word and Excel.
- Obsidion is considering making it easier to find good modules by having an in-game module browser.
Also, the article links to two NWN2-related interviews:
Obsidion interview at GameSpy
Bioware interview at Neverwinter Vault