Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
New 13th Age 'Escalation Edition' Coming Next Year!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ruemere" data-source="post: 8727222" data-attributes="member: 5515"><p>I love the news. This was probably the best version of D20 as it fixed most, if not all, problems of the game:</p><ul> <li data-xf-list-type="ul">linear fighters, quadratic wizards,</li> <li data-xf-list-type="ul">magic rules, fighters boring, rogues are pathetic, druids come to the game with their own bestiary,</li> <li data-xf-list-type="ul">long boring fights (4E), rocket tag encounters (3.xE)</li> <li data-xf-list-type="ul">"I win" spells,</li> <li data-xf-list-type="ul">Christmas tree syndrome,</li> <li data-xf-list-type="ul">alignment.</li> </ul><p></p><p>To add some great stuff they produced (the rules already were mentioned):</p><ul> <li data-xf-list-type="ul">fabulous, background rich bestiaries,</li> <li data-xf-list-type="ul">opportunity for the players to create parties not composed of canonical four,</li> <li data-xf-list-type="ul">the great power scaling,</li> <li data-xf-list-type="ul">daring and inventive class mechanics.</li> </ul><p></p><p>Now, it would not be fair if I failed to mention the issues it introduced:</p><ul> <li data-xf-list-type="ul">disjoint between narrative mechanics and simulationist mechanics (icons vs. in-game everything),</li> <li data-xf-list-type="ul">big HP at the end game levels,</li> <li data-xf-list-type="ul">toolkit approach to products... this deserves a whole article since this criticizes Pelgrane Press release policy for the game line. For now however, let's just say that toolkits are not ready-to-run products. They are also structured as loose guides... So if I want to reference anything, I am on my own. And so, unless you memorized it, you end up with huge page count that is not reusable.</li> <li data-xf-list-type="ul">many, many editing or structuring issues. There is a reason I prefer to use online SRD.</li> <li data-xf-list-type="ul">the setting. It was too gonzo for me. And the tropes were so stale. Had to reinvent a lot of stuff to keep the players interested.</li> </ul></blockquote><p></p>
[QUOTE="ruemere, post: 8727222, member: 5515"] I love the news. This was probably the best version of D20 as it fixed most, if not all, problems of the game: [LIST] [*]linear fighters, quadratic wizards, [*]magic rules, fighters boring, rogues are pathetic, druids come to the game with their own bestiary, [*]long boring fights (4E), rocket tag encounters (3.xE) [*]"I win" spells, [*]Christmas tree syndrome, [*]alignment. [/LIST] To add some great stuff they produced (the rules already were mentioned): [LIST] [*]fabulous, background rich bestiaries, [*]opportunity for the players to create parties not composed of canonical four, [*]the great power scaling, [*]daring and inventive class mechanics. [/LIST] Now, it would not be fair if I failed to mention the issues it introduced: [LIST] [*]disjoint between narrative mechanics and simulationist mechanics (icons vs. in-game everything), [*]big HP at the end game levels, [*]toolkit approach to products... this deserves a whole article since this criticizes Pelgrane Press release policy for the game line. For now however, let's just say that toolkits are not ready-to-run products. They are also structured as loose guides... So if I want to reference anything, I am on my own. And so, unless you memorized it, you end up with huge page count that is not reusable. [*]many, many editing or structuring issues. There is a reason I prefer to use online SRD. [*]the setting. It was too gonzo for me. And the tropes were so stale. Had to reinvent a lot of stuff to keep the players interested. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
New 13th Age 'Escalation Edition' Coming Next Year!
Top