D&D 4E New 4e Info! GAMA Tradeshow Scoop

Xethreau

Josh Gentry - Author, Wanderer
http://forums.gleemax.com/showthread.php?t=1022209

Gleemax poster "Tanus" requested 4e information requests for when he attended the GAMA Tradeshow. He returned sucessfuly. Emphasis mine.

[...] Each class has it's own chapter that details different builds and lists the powers available (Between 3-8 per level it seemed). Monster entries are much shorter than in 3.5, but much more concise. [...]

The books look and feel great, there seems to be more artwork and a more logical layout in all the 4e books. The new DM screen is 100% better than the old one.[...]

Ok, multiclassing is done entirely through feats. You take one feat to multiclass and gain a power from that class, and then take additional feats to take more powers from the class.

Rituals are obtained by buying ritual scrolls or ritual books. Ritual scrolls are consumed after one use, books teach the ritual to you permanantly. All rituals seem to have a casting time of at least 10 minutes, require a material component, and require the use of the ritual casting feat (which wizards and clerics get for free at 1st level) Most of the divination spells in 3.5 are now rituals as well as some of the old illusion spells.

Each class has about 15 or so pages written about it which includes powers and paragon paths. It's possible to make characters that don't fall into their presupposed role, but you have to multiclass to do it (you'll need defender powers from fighter to be an effective rogue defender, etc.)

There are no subrace rules (drow, gold dwarf, etc.) in the PHB.

There are approximately 3 times the amount of feats in the 4e PHB as the 3.5 PHB.

The DMG is all about how to run a game. There is no reason at all for a player to have one.

Oh and by the way, Greyhawk, Ravenloft and Dark Sun are definately getting 4e campaigns down the line as well as Planescape and Spelljammer (which they just started working out). They assured us that we can look forward to most of the old campaign setting being remade, and mentioned the above by name.

See link for more details.
 
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Wow. I'm surprised no one's cottoned on to this thread yet. That's some excellent information!

EDIT: Something you didn't put in your initial quote was the OP's comments about social encounters. This is what he has to say about them:

Tanus said:
Almost forgot to add, social encounters seemreally cool. Different encounters rely on different skills and number of successes. Some skills can be used to cancel out other player's skills. An example would be: You need 4 successful skill checks to convince the king a man was guilty, you could choose from diplomacy, bluff or intimidate. The Vizier wants to convince the king otherwise, so he can use his bluff to cancel out a successful diplomacy check that the PC made, etc.
 
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Finally, some concrete tidbits of crunch regarding rituals. Come one WoTC, give us an excerpt or Design & Development column!
 

Personally, I'm hoping we'll be able to find out for sure now whether or not there are any metallic dragons in the first MM. There's a bit of confusion there, if you ask me, because on the one hand, we have Massawyrm's review, which says they're not in it, but on the other hand, we have WotC saying every Desert of Desolation mini will be in the MM ... and that set includes a copper dragon. So which is it? Are there or aren't there any metallic dragons in the MM?
 
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Rechan said:
All I want is the MM table of contents.

If I was WoTC, I would continue to tease all us with excerpts from the MM like the phane or devil entry, and finally, near the end, release the table of contents.
 


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